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Cubelock [Guide (kinda but not realy)]

  • Last updated May 12, 2020 (Second DH Nerfs)
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Wild

  • 18 Minions
  • 10 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Cubelock
  • Crafting Cost: 13480
  • Dust Needed: Loading Collection
  • Created: 5/3/2020 (Second DH Nerfs)
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  • Total Deck Rating

    5

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last season, after the 2nd DH nerf, I decided to make a cubelock deck. I have 63% winrate after 41 games and i just hit diamond 5 with this deck. I found this deck very fun to play, because who doesn't like big boards?

I'd insert picture, but for some reanson I'm not alowed (by my PC).

This deck plays exacly the same like any other cubelock:

play  Skull of the Man'ari and Voidcaller summon big demons and overwelm opponent. If needed (usually is) play N'Zoth, the Corruptor and Bloodreaver Gul'dan to summon big boards and win from there.

the thing i like to do is to play Expired Merchant while having N'Zoth, the Corruptor or Bloodreaver Gul'dan in hand and than use Faceless Manipulator on it so you get 4 N'Zoth, the Corruptor or Bloodreaver Gul'dan. against control it is usually better to do it with N'Zoth, the Corruptor because there is a chance that you get Kanrethad Ebonlocke and with that you get more bordfills in your deck. !!while doing that you must bewere the Skull of the Man'ari and if possible you want to play the prime version as soon as you get it in your hand!

i might do muligan guide if this deck gets enought upvotes

I hope you have fun playing this deck.


Muligan Guide:

Sorry it took me a while... 

general: i really like skull of man'ari [/card] in my hand so i usualy try to get it. It's a realy good value generator agains agro if you get enough (taunt) demons in your hand. you always keep: [card]misstress of mixtures Voidcaller and (Kobold Librarian if they are not agro) Kanrethad Ebonlocke is also prety nice.

shaman: you want to keep any removal (Defile, darkskies, Plague of Flames and you want to tap as little as possible because you want to take as little dmg as possible, same goes for any agro deck. 

Mech paladin: keep removal and try to deal with every mech so they cant just punch you in a face. if they snowball to much use Faceless Manipulator on their big taunt devine shield thing.

secret mage: concider it agro (look shaman/paladin)

Quest mage you want to cube your enchanched dreadlord because voidlords make your blodreaver gul'dan inconsistent, bevare Polymorph that's why you have dark packt try to preashure them.

raza priest: realy hard matchup if they draw well. try to get as many mal'ganis so they cant target face directly.

big priest: you need preasure before 6 mana. if they play quest version dont attack them if they can just heal back (you don't want to give they quest progres. try to cube Doomguard

DH: you want dark pack Defile Dark Skies and Zilliax misstress of mixtures. see the parten ? healing and removal definitly the hardest matchup