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Dragon Libram Paladin

  • Last updated Apr 26, 2020 (Second DH Nerfs)
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  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Dragon Paladin
  • Crafting Cost: 6880
  • Dust Needed: Loading Collection
  • Created: 4/26/2020 (Second DH Nerfs)
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There were two famous Libram Paladin decks. Libram Pure Paladin and Libram Wild Pyro style deck.

As a lover of old control heal mindrange Paladin i tried almost 10 different version of both of these deck on 200+ matches. And here is what i thought.

1.Libram Paladin

Strategy of Libram Paladin is control the board and heal your face until you get able to do huge swing turn with Exotic Mountseller and Lady Liadrin. But it just feels really dry and passive until that one turn. Having 2 or 3 board clears are not enough to keep you alive in current meta that every class are able to fill the board for threathing minion in 2 or 3 turn at least. Lacks of bodies on board and doesnt really have early plays. Allows your opponent to do swing turns by being passive.

2. Pure Paladin

First of all only reason to this deck exist is just 2 Lightforged card and they can get destroyed by Albatross really easily. Before rotation Pure Paladin was more into Aggro Token style but without many mechs and Crystology it basically ruined. Main philosophy of Pure Paladin is throwing awkward to trade minions and carefully deal a small amount of damage in every turn keep try to set up a lethal. Most of the time this kind of decks runs of a fuel before lethal. But this deck has capability of keep going because of Lightforged crusader. Drop a 7/7 get a 5 cards and keep going. I figured this card got better after rotation because soo many bad Paladin cards from Witchwood and Rastakhan are gone. Still this deck cant afford aggro plays of current meta and still run of a cards too quick. 

3. Dragon Libram Paladin (I think i made this deck based on libram pure version of early release days, maybe there is someone better than me made a similar deck)

I hit a Legend with this deck had a 67% winrate and in a Legend im getting 61% winrate. By adding Dragon package including Talritha helps on problem of having body on board to contest. And can give a good pressure on control decks. Basically keep throwing Talritha buffed big cheap Dragons and value trade with Libram of Wisdom. This deck can crush Aggro decks with tons of Healing and can outlast even resurrect Priest. Main problem is still not enough card draws. 

If you are Paladin fan you can try this deck and take little bit break from Murloc Madness.