Ress Control Priest - 55% ~ 75% WR
- Last updated Nov 21, 2020 (Darkmoon Faire)
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Wild
- 11 Minions
- 18 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Resurrect Priest
- Crafting Cost: 10320
- Dust Needed: Loading Collection
- Created: 4/23/2020 (Second DH Nerfs)
- KeyKenzo
- Registered User
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- 9
- 33
- 57
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
73
***STILLL TESTING THIS NEW VERSION OF THIS DECK IN CURRENT VERSION - DATE OF UPDATE 21/11/2020***
1. How it Works
2. Game Plan
3. Muligan
4. Commentary and Review
5. Data and Media
1. HOW IT WORKS
So, this deck is an merge of resurrect priest and control archetype, they are made to defend itself against all others classes and leaving then into fatigue. Since blizzard remove draw card mechanic this deck has no hurry to rush and makes you in advantage, if they not concede you will push opponent's to fatigue so try keeping all your removals until the right opportunity appear but to do that you have to know what type of class you’re facing but that is in our game plan.
2. GAME PLAN
Now, our game plan is to defend maximum as possible with Bone Wraith ~ Hippogryph ~ Convincing Infiltrator by increasing your resurrection pool with Grave Rune when its needed and Reborn effect do not worry about if you have to resumon Wild Pyromancer eventually in turn 9 cause until there you will have a lot of minions that died couple turns before. The spells in this deck provides a survive, If you’re facing an aggro deck like Demon Hunters or Hunters, then you should try to use Penance and couple early cards to survive until control the board with Taunt Minions. This deck is very weak against Highlander Rogue and his others archetypes, everything will resume at turn 9 when you got Plague of Death and can breath a little bit of his board control, that’s why you always keep your Taunt cost 4~5 Minions and couple card that will help you at early game, once you get into late game theres a good combos Galakrond, the Unspeakable and Kronx Dragonhoof like board clear, Taunt (8/8) and couple of heal, also Sethekk Veilweaver can be used beetween turn 5 and 10 but that depends how much life you are and how desperate you are for new options in hand to manipulate your board in you favor.
3. MULIGAN
How this deck has and objective right now I’ll show what cards you should keep to provide and healthy early and good game at all, do not forget to always keep a taunt minion, Khartut Defender its only good for heal situations after Galakrond or when u run out of options, so pay atention that 3.1 section will show what card you can keep but that is a choice that depends with you have The Coin or not like muligan more cards to have more options since priest has zero draw, so if you are playing against aggros decks look for the most low cost spells and AOE, if your opponent is control or midrange try to keep a good clear like Wild Pyromancer. Do NOT forget to ALWAYS keep your TAUNT MINIONS.
3.1 CLASSES
Demon Hunter and Druid: Holy Nova ~ Renew
Hunter and Paladin: Wild Pyromancer ~ Penance
Mage: Renew
Priest: Sethekk Veilweaver
Rogue: Soul Mirror ~ Penance ~ Renew
Shaman: Holy Nova ~ Wild Pyromancer ~ Penance ~ Soul Mirror
Warlock: Sethekk Veilweaver ~ Holy Nova
Warrior: Holy Nova ~ Penance ~ Renew ~ Wild Pyromancer
4. COMMENTARY AND REVIEW
I really like this deck idea to defend against my opponnents and control the board with minions but to be honest that not what I really prefer to play, I’m more a fan of control or tempo archetype than this deck that I’ve made but I got really good results in this deck when climbing from Bronze to Diamond 10 and the ladder right now has a lot of decks betters than this one but if you work hard and play correctly all time it may push you to Diamond 5 like I did or to Legend like other ppl. I do not recommend my deck for who does not know how to play and even for me is hard to explain how to play since other’s decks out there is more easily and predictable but it requires very good patience and focus each play every turn with this deck, you have to imagine your next move like a chess. I appreciate all feedbacks and adjustments that we had and I’m open mind to possible changes in the future. Thanks.
5. DATA AND MEDIA
5.1 COUPLES GAMES
https://hsreplay.net/replay/QoxT6qqxsewKGdSrgdsHj9
https://hsreplay.net/replay/CQy8F3Y4DunNoDXsyzad8L
Its a weak body for turn 4 if you do not have The Coin to use in turn 4 or turn 5 in Taunt Reborn minions that died last turn. So I decided to cut it off and experiment without him and I got pretty good results.
Yeah I kind of agree. I have mixed results w/ Psycho. When Bad Luck Albatross was still 3 mana it was a beautiful thing but not sure how much value I really get out of him. Surprised to see no Vargoth though. I've been playing more control than Res but he seemed to be a great value generated when I was.
Its very a good deck for the moment , i was stuck between Diamond 1-4 with my other priest decks but with this i went 14-3 , out of those three losses were two rogues and one priest. the rogues got really lucky with random drop and lackeys and the priest got double ysera unleashed as a random dragon and early galakrond. but the deck is really strong for the ladder right now that is infested with hunters and demon hunters.
anyway i hit legend with this deck finally this month.
Deck stats
Thank you very much for feedback !! I appreciate !!
So I updated a New Version(1.2) for the deck, and being collecting more Data in couple days after new Season begin in May. Also I appreciate all suggestions and please give more feedback to help improve more this deck. Thanks.
This deck feels great!
I gave the deck a couple of tries (20 games). I really liked some things. But I encountered also some small problems.
- Wild Pyromancer together with Apotheosis is lovely. Also combined with Penance or Renew it gives you some nice clears.
- Card draw is barely needed, so I never needed the draw from Harrison Jones
- Since, most of the time, you need a Wild Pyromancer or a Sethekk Veilweaver to clear early boards, your ressurection pool gets fucked and the nine-cost cards are just sitting in my hand. I switched back one of them for a Soul Mirror. And I problably lose the other one as well.
Thumbs up from me, with a few tweaks ;)
Yes !! You're right !! I was facing a lot of aggros and demon hunter at diamond 10, so everytime I needed an answer quickly so Wild Pyromancer fit really well that moment with Apotheosis and harrison(couple times works but others dont so I assume here he can be swap with Acidic Swamp Ooze). Also I really liked ur changes and agree at all.
I've made new versions of this deck only running with 1x Wild Pyromancer and don't be afraid if ressurects him cause sometimes he works really well of +1 extra damage in board with u need and he has 3 atk compare to taunts in deck hes really strong in board for good changes after you "draw" new spells from Sethekk Veilweaver.
I'm collecting new datas of new versions and I'll update this deck for next season with all potencially changes.
Thanks very much, I appreciate.
I just want to second Soul Mirror here, I genuinely think it's one of the best cards ever printed. At absolute worst it's a "our board states are now equal", and you can also use it to add stuff to your resurrect pool. The latter especially wins games against the more grindy/control decks like Highlander Priest or a slow Highlander Mage.
I wonder a few things about this deck.
1. Wild Pyromancer is contradicting to Sethekk Veilweaver . How do you work with that?
2. Wild Pyromancer and Harrison Jones feels like they are screwing up your resurrection pool.
I would take out the 2x Wild Pyromancer for 2x Breath of the Infinite for both the contradiction and the resurrection part.
Edit: From experience, working with Sethekk Veilweaver often creates a ful hand of cards. Having Harrisson Jones added, makes you burn your own cards frequently. All in all I don't think this is one of the good decks out there.
Wild Pyromancer works for amount of heal with Apotheosis and sometimes you do not have the answers for your opponent plays at that turn so this deck do not provide any draw except for harrison against control matchups and you have to clear the board with him even if you have no choice except ressurects minions after. Sometimes you can work with both Wild Pyromancer and Sethekk Veilweaver in the same play assuming RNG will be helping you to clear the board.
Once you get rolling its strong. But the lack of early game and therefore being behind on board consistently creates unfun games
Yeah !
This deck does not have the best early game and its really suffering in the beginning.