Ress Control Priest - 55% ~ 75% WR
- Last updated Nov 21, 2020 (Darkmoon Faire)
- 11 Minions
- 18 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Resurrect Priest
- Crafting Cost: 10320
- Dust Needed: Loading Collection
- Created: 4/23/2020 (Second DH Nerfs)
- Registered User
Total Deck Rating
***STILLL TESTING THIS NEW VERSION OF THIS DECK IN CURRENT VERSION - DATE OF UPDATE 21/11/2020***
1. How it Works
2. Game Plan
4. Commentary and Review
5. Data and Media
1. HOW IT WORKS
So, this deck is an merge of resurrect priest and control archetype, they are made to defend itself against all others classes and leaving then into fatigue. Since blizzard remove draw card mechanic this deck has no hurry to rush and makes you in advantage, if they not concede you will push opponent's to fatigue so try keeping all your removals until the right opportunity appear but to do that you have to know what type of class you’re facing but that is in our game plan.
2. GAME PLAN
Now, our game plan is to defend maximum as possible with Bone Wraith ~ Hippogryph ~ Convincing Infiltrator by increasing your resurrection pool with Grave Rune when its needed and Reborn effect do not worry about if you have to resumon Wild Pyromancer eventually in turn 9 cause until there you will have a lot of minions that died couple turns before. The spells in this deck provides a survive, If you’re facing an aggro deck like Demon Hunters or Hunters, then you should try to use Penance and couple early cards to survive until control the board with Taunt Minions. This deck is very weak against Highlander Rogue and his others archetypes, everything will resume at turn 9 when you got Plague of Death and can breath a little bit of his board control, that’s why you always keep your Taunt cost 4~5 Minions and couple card that will help you at early game, once you get into late game theres a good combos Galakrond, the Unspeakable and Kronx Dragonhoof like board clear, Taunt (8/8) and couple of heal, also Sethekk Veilweaver can be used beetween turn 5 and 10 but that depends how much life you are and how desperate you are for new options in hand to manipulate your board in you favor.
How this deck has and objective right now I’ll show what cards you should keep to provide and healthy early and good game at all, do not forget to always keep a taunt minion, Khartut Defender its only good for heal situations after Galakrond or when u run out of options, so pay atention that 3.1 section will show what card you can keep but that is a choice that depends with you have The Coin or not like muligan more cards to have more options since priest has zero draw, so if you are playing against aggros decks look for the most low cost spells and AOE, if your opponent is control or midrange try to keep a good clear like Wild Pyromancer. Do NOT forget to ALWAYS keep your TAUNT MINIONS.
Demon Hunter and Druid: Holy Nova ~ Renew
Hunter and Paladin: Wild Pyromancer ~ Penance
Priest: Sethekk Veilweaver
Rogue: Soul Mirror ~ Penance ~ Renew
Shaman: Holy Nova ~ Wild Pyromancer ~ Penance ~ Soul Mirror
Warlock: Sethekk Veilweaver ~ Holy Nova
Warrior: Holy Nova ~ Penance ~ Renew ~ Wild Pyromancer
4. COMMENTARY AND REVIEW
I really like this deck idea to defend against my opponnents and control the board with minions but to be honest that not what I really prefer to play, I’m more a fan of control or tempo archetype than this deck that I’ve made but I got really good results in this deck when climbing from Bronze to Diamond 10 and the ladder right now has a lot of decks betters than this one but if you work hard and play correctly all time it may push you to Diamond 5 like I did or to Legend like other ppl. I do not recommend my deck for who does not know how to play and even for me is hard to explain how to play since other’s decks out there is more easily and predictable but it requires very good patience and focus each play every turn with this deck, you have to imagine your next move like a chess. I appreciate all feedbacks and adjustments that we had and I’m open mind to possible changes in the future. Thanks.
5. DATA AND MEDIA
5.1 COUPLES GAMES
Extremely greedy and bad deck in the current meta. You intentionally give the opponent an early advantage just to be able to have infinite value that never comes because you get steamrolled more than half the time
Yes it is. I agree with you! I'm still testing new possibilities! Feel free to help me with new feedbacks. I appreciate, take care.
Since it's a resurrect priest you want value for that. Remove all cheap minions and focus on board clear early game. Add some Khartut Defenders to stay alive until you can cast resurrect. At least that's the way I remember a res priest that worked.
I don’t get why you would make the regular res priest deck a hell of a lot worse and then actually play it?
It's poorly balanced. Too many buffs compared to actual minions. I was playing a Gala priest and he outvalued me at the end because of this. A res priest deck is supposed to be invincible when it comes to end game.
I have no idea how you have a 74% win rate with this deck, i've played 6 games and won 1 time. I even played against a person who was legend ranked we went toe to toe no cards left in either deck and he ended up winning. I'm rank 5 Diamond and I'm lucky to get 1 win with this deck, it's just way to slow
Currently running Sathrovarr instead of Kronx Dragonhoof and works wonders. Certainly no one expects that one :)
really nice deck
How important Soul Mirror is?? Is this card worth crafting?
It's a pretty core card. It offers so much control for only 7 mana.
So nice deck. Thank you. But I have question.. Why do you keep Sethekk Veilweaver on mulligan? Isnt it good at later stage and using it with more cards?
I keep him to provide new spells at early game and as 2/3 body in the field. Also I have an extra copy for later or even summon him from Mass Resurrection sometimes, but that is my style of playing. You can keep him for sure for later there's no problem about it but reminder to keep taunt 4 cost minions and Penance for a couple heal to survive for turns 5,6,7...
I appreciate ur feedback,
Thanks so much !
Thank you very much for reply. One more question I have. When you keep it, do you play it turn 2 without using spell for early game body on aggro decks?
Yes I do. If i'm facing Dragon Hunter for an example, and my hands are The Coin/Apotheosis/Penance/Sethekk Veilweaver/Bone Wraith. Generally he plays at Turn 1: Dwarven Sharpshooter then at turn 2: Phase Stalker and turn 3: Stormhammer. So if he has no minions in turn 1 generally I drop Sethekk Veilweaver for try a combo with Apotheosis and The Coin in turn 2 and we will have a 4/6 in board and a random spell in hand. He can play some another minion and we can penance and trade at turn 3, lefting in turn 4 a taunt 2/5 or other potentially spell from Sethekk Veilweaver. But for this to happen depends your opponent's hand and what he plays. So it's up to you drop a 2/3 (assuming he have small chance to kill with Corrosive Breath) or hold it for turn 3 + The Coin and Penance or hold for turn 2 Renew + Sethekk Veilweaver(going crazy here for a bunch of spells and options).
Take a look for budget aggro Demon Hunter against this deck. I think it will be more clearly what I'm doing. In this match I played Sethekk in turn 7, its really really good and better if you control the board instead early game.
And this match against Dragon Hunter:
Thanks for your feedback. I appreciate.
Hello, would be wise to replace one Shadow word with Archivist Elysiana to win mirror matchu easily?
I never try it before. I dont think so. Because if you are matching for fatigue, only against priest will let you to reach there and also all other classes at all comes it first and if you replace a potentially removal could be bad. But it could give it a shot, I really dont know.
Thanks for posting :)
Post here if works good for you the change.
I have been playing most of the priest decks recommended on here and hsreplay, this out of most of them seems to be able to recover from rush decks, stabalise the board the counter. I am 14-5 at the moment, most games on ladder. The decks that I have trouble with are rogues and murloc paladin...no surprise. Against warlocks it needs a second plague of death....but if you economise your cards you can eek out a win.
Thanks for the deck, seems very good so far :-)
**Just to give an update, reached Diamond but cant progress any further, Rogues are hard to beat with this deck, along with Murloc Paladins**
You say you are gonna give more info on the changes later. But is Hippogryph there for early removal since it has rush? Or its still a test thing?
Yes he is.. I've been tracking some datas with Hippogryph and works pretty well for early removal and minions that has protection from spells(that u can kill one turn later with Holy Nova like against Evasive Feywing that comes sometimes from Bronze Explorer or Azure Explorer) . So I will keep the deck in this format.
Thanks for feedback.
Why no Psychopomp?