[LEGEND] Versatile Priest - Diamond 5 to Legend
- Last updated Apr 29, 2020 (Second DH Nerfs)
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Wild
- 15 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Galakrond Priest
- Crafting Cost: 13400
- Dust Needed: Loading Collection
- Created: 4/22/2020 (Second DH Nerfs)
- Everlove
- Registered User
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- 7
- 19
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Total Deck Rating
14
Hi Guys, I would like to share a deck I used to reach Legend for the very first time after playing HS for 5+years. I usually hover around rank 14-10 due to not feeling the motivation for reaching Legend, but after the new rank system I feel its easier and I tried to push it.
Update as per 04/30 : Mulligan Guide
If you suspect (or sure) you are facing aggro type like Hunter / DH / Warrior (Bomb type / Rush Type / Weapon Type, they are all fast, and deadly) : Keep cheap removals like Holy Smite , Penance , Holy Nova and Breath of the Infinite , Mull away costy minions / cards and keep cheap ones to trade up.
Midrange / Versatile Decks like Spell Mage / Highlander Mage / Highlander Rogue / Gala Rogue / Gala Lock : Keep low cost minions like Madame Lazul , Bloodmage Thalnos , Psychopomp, Bad Luck Albatross , Sethekk Veilweaver+ some cheap removal spells if you got it on initial Mulligan,
Late Game / Controls like Spell Druid / Embiggen Druid : Keep Convincing Infiltratior , Psychopomp and removals like Soul Mirror , Holy Nova
vs Priest : Mulligan like versus midrange deck, but Keep Galakrond and/or Kronx Dragonhoof
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Before I explain the tactics, kindly read some paragraphs below, trust me it helps.
From Gold - Diamond 5 , I used Gala Lock with Zephrys and Alex , but it was too easy for my opponent to predict. People know what to prepare, while DH and Face Hunter happily helps you chip down your health while you busy Life tapping to get your cards.
I mainly play priest because I like a concept of Unbreakable Defense and Mind games (oh sweet Thoughtsteal , but we are not using this Card here)
The usual deck type of Resurrect Priest is too slow, and Other Priest decks are sometimes too reactive. With the recent Priest Changes, it was stated by (I forgot his name) that the New Priest weakness would be CARD DRAW.
No more sweet Northshire Cleric , no more cheap draw from Power Word: Shield
Realizing this after being squashed by DH that keeps emoting "How is it even possible" after defeating me while I hold too many reactive cards, or while I have no cards to answer his Kayn Sunfury or when I don't have enough mana yet to use Plague of Death or Mass Resurrection ,
I realized I have to rely on cheap early removal on early games against Aggro decks, not just building up wall and hopefully I can use Mass Resurrection on time.
Mid range decks (like Spell Mage, Libram Pala, Secret Rogue) : ruin card draw & Highlander deck with Bad Luck Albatross , build up defenses with Convincing Infiltrator and Khartut Defender (yes this is still a reactive type) while setting up your Win Conditions* (there are several, as below)
Winning Conditions :
1. Clear Up aggro deck minions with cheap removals like Holy Smite , Penance , Holy Nova and Breath of the Infinite , Apotheosis
2. Neutralize Mid game threats with Convincing Infiltrator and Khartut Defender , while saving up removals like Soul Mirror / Plague of Death , Shadow Word: Ruin
3. Generate values from Sethekk Veilweaver , but sometimes you have to play this card even if you can just play 1 spell to force your opponent to answer it, as Galakrond later might generate this card, be flexible.
4. For Control decks, sustain late game with value from Galakrond. Soul Mirror
Why :
- Only 1 Mass Resurrection and 1 Plague of Death : as this is not a pure Resurrect deck, and you will realize DH and Face Hunters will emote you while defeating you with you have 7 cards in your Hand. Sweet Baby Jesus.
- Archmage Vargoth this card freak out your Opponent, and sometimes its useful to use Renew to get double value.
- Bloodmage Thalnos : on my 2nd last game before I reach Legend, a DH emoted me several times after I played this card and resurrect it with Psychopomp , I win this game because of extra three cards from Bloodmage Thalnos 's deathrattle were Holy Nova , Penance and Khartut Defender
- Madame Lazul helped to see your Opponent cards and win me games sometimes.
- Why no sweet Psyche Split : this card is a Win-more card, I realized by the time I can use this with Sethekk Veilweaver (means need 7 mana) , my Opponent would have a beefy healthy sixpack Minions on board or I already concede while these two cards are still in my Hand...
- Why no Timebender Murozond the Infinite : Another reactive card, too situational, I feel bad when I draw it early game, I gobbled up by greed when I hold it too long to wait for perfect moment to use it, TOO situational and the weight of greed sometimes squash away a winning.
Tips as per 04/24 :
- If you have Kronx Dragonhoof in hand but not yet draw Galakrond and you don't have other minions to play, don't hesitate to play this card. Yes the 5 damage AOE and the 8/8 taunt dragon is sweet but Priest's main weakness is Card Draw. Keep up tempo + draw card by playing this. Unless you have Galakrond in hand already, then Galakrond first even though there is no beefy biggie minion to kill.
- One thing I noticed when versus another Priest, do not be greedy in using Psychopomp to resurrect Bad Luck Albatross , yes you ruined their card draw, but usually we Priests a.k.a Mindbenders have arrays of defensive cards (yes, it will be a longggg match). You will lose if you give them too many Albatross cards to survive the Fatigue damage.
Closing Note :
This deck is a versatile and reactive at some point, depend on your Opponent's type.
My tips for reaching legend is to not rush, trust me, the desire to play blooms up high in Diamond 1, but only play when you are relaxed, not in bad mood after lose. Turn off and rest for a while if you lose, examine the reason why you lose (this is the reason why this Deck was born). Play because you want to have fun, to feel the power of Shadows and Lights to defeat your enemies (I'm a WoW player too). I had my heart pounding when I play my final match to Legend, but I keep telling myself to relax, as this is just a game. Why I play this game? to have fun.
If you can reach Legend or made improvement in your rank with this Deck, Congratulations and I'm glad I can help. If you can't , I'm sorry but I hope you find luck in other Decks.
Thank you for your time, good luck and all the best!
This deck should be call Yoga Priest (cuz its so flexible...)
hahaha yeah thanks man! Yes if we managed to survive the early onslaught, we pretty much able to tackle down the threats our Opponent gave us :)
Must have gotten super lucky matchups... this deck has cost me 3 out of 4 games.
Umm bro i dont really understand what you mean, you mean you win 3 out of 4 games or lose 3 out of 4 games with this deck? Sorry because english is not my 1st language haha xD
In fairness, I tried the deck and posted my prior comment after getting stopped by a few priests like this, only to not share the same victory streak myself. Was undeserved salt, my apologies.
ah i see.. no worris bro, sorry to hear that, but this deck has its own weakness too, since it only has 1 copy of Plague of Death and Soul Mirror and Mass Resurrection , a midrange deck that able to put pressure from time to time (secret rogue / gala lock / spell druid) will be able to beat this deck. Wish you the best of luck bro, not only in games but in real life too :)
Is there a reason for zero invoke support?
I could be wrong here. I think the reason is that the value of Preist Invoke is less consistent and usually pays back later and generally, you cannot afford to play those invoke minions/spells, it will cost you tempo or somethings even the game. You rarely fully use the upgrade of the effect of Galakrond. For this deck, Galakrond becomes a value generator, and the plan is to Galakrond after you stabilize the game and win that way.
Yes agree 100% with Kenny11971, due to minions creates by Invoke are unpredictable while some of our cards are also need to be used reactively / defensively... so by replacing Galakrond Invoke cards with other cards to stood up with Opponent's tempo, it helps to neutralize threats and in the end win us the game :)
Plus, sometimes the minions created by Invoke can fill up our hands real fast (like, 3 Murozond that waiting for perfect timing...),, making it clash with (lots of) cards created by Sethekk Veilweaver
Thanks for writing all this up. I will be trying to push to Legend with this. The guide gives me a lot of confidence. I felt like I am the same.
Welcome bro, all the best and enjoy the journey! :)
Is Lazul a must? Otherwise with which card can I replace her?
Hi bro, Lazul is replaceable, depend on what decks you encounter the most, if there is lots and lotsss of aggro decks, can substitute with Bone Wraith or 2nd Breath of the Infinite (this is useful against Spell Druid) or Shadow Madness if you desire to unleash shadow magic upon your foe >:)
Thanks :)
Welcome! Good luck and have fun! :D