[75%+] [Low Dust] SpArk's "Literally Worse Than...
- Last updated Dec 19, 2014 (GvG Launch)
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Wild
- 18 Minions
- 9 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 980
- Dust Needed: Loading Collection
- Created: 12/9/2014 (GvG Launch)
- samuelspark
- Registered User
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- 2
- 6
- 16
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Battle Tag:
SpArk
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Region:
US
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Total Deck Rating
54
On this day, I unleash a new type of cancer upon the Hearthstone community. Enjoy.
Mulliganing:
Mulligan for Undertaker and 1 drop deathrattle minions then use Jeeves as your draw engine to win. Mechwarper basically pays for itself in terms of mana after you play two mechs and even if you only get 1 down, it's still a 1 mana 2/3 that gets "cheaper" the more mechs you play. The card is absolutely insane.
Your ideal hand would be something like T1 Undertaker + Leper Gnome, T2 Mechwarper + Clockwork Gnome, T3 Piloted Shredder.
Replaced 1 Freezing Trap with Explosive Trap to help against "floody" decks. I'm also currently testing running a Spider Tank over a second Jeeves. Often, a game plays too quickly to use Jeeves and it sits dead in my hand and T1 Mechwarper -> T2 Spider Tank is pretty strong. Changed the owl to a UTH.
Thinking about replacing 2nd Mechwarper with 2nd Hunter's Mark.
Stats of the most recent revision (inc. Spider Tank):
PSA: Just to clear things up, I am not "Sparkaz". I'm a different SpArk that plays on NA, not EU. I'm the SpArk that made top 4 in Sunshine Open a while back as shown here.
I don't think either of them fit this deck well enough. You're basically playing all your cards early on and then using Jeeves to keep up the pressure. Highmane is good because it has a large body and is hard to remove. King of Beasts has poor stats compared to Highmane and Gahzrilla is too slow.