Kael'thas Mecha'thun
- Last updated Apr 20, 2020 (Second DH Nerfs)
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Wild
- 17 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Mecha'thun Warlock
- Crafting Cost: 13140
- Dust Needed: Loading Collection
- Created: 4/20/2020 (Second DH Nerfs)
- TheHawk
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When you have no cards left in your deck. Play Unstable Felbolt or Mortal Coil > play Dollmaster Dorian > play Plot Twist > play Cataclysm = GG
Deck has tons of healing to survive aggro decks.
DON'T play deathrattle cards that spawn minions because it will ruin the Mecha'thun combo from plot twist.
For me in D5->Legend, this seems not very viable... gets destroyed by so many things, too slow to get to combo, too weak to clear board, too little heal to survive. This deck seems that it doesn't know what it wants to be.
No offense but the Hemet version is way faster and more consistent.
I've always loved Mecha'thun decks, and i used to play them all the time before it went to Wild. Do you have any survivability problems with this deck?
If Mecha'thun was still in Standard, i would remove some of the cards you put there in favor of 2x Doomsayer, 2x Depth Charge, and the quest package, (Supreme Archaeology, Questing Explorer, and maybe Sky Gen'ral Kragg), and another Plot Twist to help complete the quest sooner and to get more heal from the Aranasi Broodmothers.
You should DEFINITELY run 2x Plague of Flames, since you already have lots of cheap minions... its such an easy way to remove big threats and help you survive till the end of your deck..
### Warlock
# Class: Warlock
# Format: Wild
#
# 2x (1) Unstable Felbolt
# 1x (1) The Soularium
# 2x (1) Runic Egg
# 2x (1) Plague of Flames
# 2x (1) Mortal Coil
# 2x (1) Mistress of Mixtures
# 2x (2) Plot Twist
# 2x (2) Novice Engineer
# 2x (2) Loot Hoarder
# 2x (2) Defile
# 1x (2) Bloodmage Thalnos
# 2x (3) Skydiving Instructor
# 2x (3) Dark Skies
# 1x (4) Cataclysm
# 1x (5) Dollmaster Dorian
# 1x (6) Reno Jackson
# 1x (6) Hemet, Jungle Hunter
# 1x (7) Kael'thas Sunstrider
# 1x (10) Mecha'thun
#
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# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
# Find this deck on https://hsreplay.net/decks/OXp8LErHhsUYfblQhns6ne/
This type of deck is an automatic win against my galakrond secret rogue, I can even deal with time warp mages like half of the time, but this, never. It's so frustrating to play against it, there is literally nothing I can do in this flood of healing, taunts and removals. I usually can't even draw my Shadowjeller Hanar and pray for some counterspells and hope to disrupt the combo.
hey it's like a few hours since nerf and the entire ladder is Reno Priest or Reno hunter. This deck can't outlive priest in my experience, or race it. Any tips on how to extend your survivability? I feel like a second antique heal bot would be decent, or even void lords, despite them threatening the mechathun twist.
I like the list a lot, but Reno Priest feels so bad rn
I like the idea of slower draw and rely more on surviving to increase more odd against mage but there are a lot of things I disagree with .
But if you think your deck works well as it is then I recommend that you remove one Sense Demons. You only have 4 demons in your decks. Drawing 1-2 demons without using that card isn’t hard so you already draw all of them and you still have Sense Demons in your hand. It will end up as a dead card that means you either lose one slot of you hands or play 5 mana for 2 1/1 .
One more thing. I may not invented this idea but that video is still mine . I don’t mind you uploading or using it as an example but leave some credit will you?
https://www.reddit.com/r/hearthstone/comments/g4mxvp/mechathun_warlock_shall_live_on/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
Nice deck. Can you explain what you mean by "Play Unstable Felbolt or Mortal Coil " before Dollmaster Dorian? You don't even do that in the video and I don't see why that would be necessary?
it's the first spell for the kael'thas ability, play dorian, plot twist is second spell, you have a mechathun, dorian, kael'thas, and whatever other minions were left in your hand on board, then cataclysm costs 0 as kael'thas doesnt need to be on board for the counter to work