Galakrond/Dragon Priest 68% WR [D5 to Legend]
- Last updated Apr 20, 2020 (Outland DH Nerfs)
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Wild
- 21 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Dragon Priest
- Crafting Cost: 11420
- Dust Needed: Loading Collection
- Created: 4/17/2020 (Outland DH Nerfs)
- Blightcaller
- Registered User
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- 3
- 18
- 44
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
79
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Been able to climb with this deck from D5 to Legend facing mainly Tempo and Aggro DH, Gala Locks, Beast Buff Hunters and Highlander Rogues. If this becomes popular, I'll make a guide with Mulligan and strategies.
Replacement for Murozond?
Murozond has a unique effect that is similar to the new legendary spellÇ it can turn your opponent's game against him if played alright. But you can replace him for Plague of Death that has the power to neutralize your opponent's board (which is almost what Murozond does).
Boardclear ? Sometimes, yes vs Mage or Shaman, but in 9 out 10 Matches when played he did some crazy shit, most of the time he summons you a big board with taunts from your opponent if possible, for example if your opponent play alex.
Murozond is pretty nuts vs Mage, Druid (Big Druid), Paladin (Libram) , and he is MVP vs Rogue.
But i would never say that Murozond is almost a boardclear.
i reached Legend today with this Deck:
### Max Galakrond
# Class: Priest
# Format: Standard
# Year of the Phoenix
#
# 2x (1) Cleric of Scales
# 2x (1) Disciple of Galakrond
# 1x (1) Renew
# 2x (2) Dragonmaw Sentinel
# 2x (2) Shadow Word: Death
# 2x (3) Breath of the Infinite
# 1x (3) Brightwing
# 1x (3) Madame Lazul
# 1x (3) Mindflayer Kaahrj
# 2x (4) Devoted Maniac
# 2x (4) Fate Weaver
# 2x (4) Holy Nova
# 2x (5) Shield of Galakrond
# 2x (5) Time Rip
# 1x (6) Kronx Dragonhoof
# 1x (7) Galakrond, the Unspeakable
# 2x (7) Skeletal Dragon
# 1x (7) Soul Mirror
# 1x (8) Murozond the Infinite
#
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#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Deck needs plague option, no silence in this meta is brutal.
I've started playing with -1 Time Rip and +1 Plague of Death but I forgot to update the page here. There you go. Been doing really well with this deck at legend right now.
you definitely dont need Plague in Galakrond Priest.
i really want to like this deck but at legend rank i am 3-8 with this now
I've made some modifications: thry this one ### Galakrond Dragon
# Class: Priest
# Format: Standard
# Year of the Phoenix
#
# 2x (1) Cleric of Scales
# 2x (1) Disciple of Galakrond
# 1x (1) Reliquary of Souls
# 2x (2) Dragonmaw Sentinel
# 2x (3) Apotheosis
# 2x (3) Breath of the Infinite
# 2x (4) Fate Weaver
# 1x (4) Holy Nova
# 2x (4) Twilight Drake
# 2x (5) Chronobreaker
# 2x (5) Shield of Galakrond
# 2x (5) Time Rip
# 2x (6) Aeon Reaver
# 1x (6) Kronx Dragonhoof
# 1x (7) Galakrond, the Unspeakable
# 2x (7) Skeletal Dragon
# 1x (7) Soul Mirror
# 1x (8) Murozond the Infinite
#
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#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Been struggling with this deck at legend too. Have tried the with the changes modifications?
This Deck is too clunky imho.
You rly dont need 2 Twilight Drakes, 2 x Aeon Reaver and 2 x Chronobreaker.
Add Madame Lazul (she is SUPER strong vs. galakrond decks) and Mindlfayer Kharj (simply one of the best 3 Drop in the Game) to reduce the Costs. Your Curve is way too high.
You have not a single 3 drop in your deck atm.
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a few changes but works good,lots of aoe clear.
and apotheosis does good heals on big minnions or on a twilight drake on turn 5.
Tks for sharing.
took a maniac and a fate weaver out for 2 khartut defenders,
helps a lot.
feels like it needs a bit of healing sometimes.
maybe replace one or two maniac or a fate weaver.
Agreed. Feel free to give your feedback. Each person thinks or has a different logic approach. At D1 I struggled a lot against Combo and Aggro DH. Kharnut is a good sustain for that matter.
looks good with alex.gonna try it out.
what stategy do u use against rouge?
Counter him with an aggressive approach. Try to mulligan for the cheapest ones and try to maintain a good board presence. Generally Rogue is the easiest counter, because it ends up with half of its life by turn 5-6. Your late game is always stronger, because your minions are more difficult to eliminate, since rogue runs out of gas after forcing it to counter to much big stuff.