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Reno N'Zoth Priest

  • Last updated Aug 11, 2020 (Scholomance Academy)
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Wild

  • 17 Minions
  • 11 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Priest
  • Crafting Cost: 20200
  • Dust Needed: Loading Collection
  • Created: 4/12/2020 (Outland DH Nerfs)
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  • Battle Tag:

    MarkyZiller#1101

  • Region:

    KR/TW

  • Total Deck Rating

    260

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Reno Priest with N'Zoth version

Be sure to check main version of my Reno Priest If you want the classic version 

[EZ LEGEND] Reno Priest
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Minion (12) Ability (17) Playable Hero (1)
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(https://www.hearthpwn.com/decks/1345515-legend-reno-priest)

 

New card strategy in Ashes of Outland/Scholomance Academy:

Mindrender Illucia is a direct counter to Quest Mage, Combo Druid, other combo/OTK decks. Can be used in early turns to deny your opponent's next play (good against aggro decks). Greatest thing that happens to Priest this new expansion!

Sphere of Sapience helps a lot in controlling your drawing, in case you want to remove dead draw

Lorekeeper Polkelt may help to get your key cards early in some situations where you meet a lot of other control decks like mirror matches, Odd Warrior, Reno Mage, Cube/Reno Warlock ...

Raise Dead is a helpful card to regain resources for Shadowreaper Anduin or in some case that you lack drawing. Same reasons with Renew

Kobold Stickyfinger is a new useful tech card against Kingsbane (Rogue) and Sphere of Sapience (mirror matches). Oozes is not as good as this (though 5 mana for a weapon tech card is somehow high costed), since Rogues can redraw their Kingsbane easily

Jepetto Joybuzz seems to be a bit slow play, but drawing is good and 1-mana cost minions are good too (you have seen how good Luna's Pocket Galaxy performed)

Mo'arg Artificer is a new good way to survive if you don't have Reno Jackson in hand, especially when combining with Azure Drake/Bloodmage Thalnos and Spirit Lash