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InfectZooLock Diamond5-Legend

  • Last updated Apr 21, 2020 (Second DH Nerfs)
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Wild

  • 26 Minions
  • 4 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Zoolock
  • Crafting Cost: 4760
  • Dust Needed: Loading Collection
  • Created: 4/10/2020 (Outland DH Nerfs)
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  • Total Deck Rating

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We all have an extremely big danger for all humanity. We saw how strong men and women around the world fallen by this ruthless virus, one by one. Sorry for this offtop, but that remind me a power of this card.

This card win Big/Ramp Druid, Resurrect Priest and Big Shaman, zoo's worst matchups. When they spam their big threat, like Convincing Infiltrator or Khartut Defender or Winged Guardian or Scrapyard Colossus even Walking Fountain under Ancestral Spirit  - u play Magic Carpet or use Rocket Augmerchant on Infectious Sporeling. That big guys know  that warlock have a problem with deathrattle, reborn  and "Can't be targeted by spells or Hero Powers" effects. And they already won. They invincible. But that little guy show them meaning of "the greater the wardrobe, the louder is its fall".

How to play.

Always mulligan Imprisoned Scrap Imp. Save 1 first drop only vs DH. Vs other classes u can change all cards try to find our core card, except u have Expired Merchant and Hand of Gul'dan together.

Ideal situation: with coin - first turn with coin play Imprisoned Scrap Imp. Then tap. And third turn u have a very strong board. With minions like Guardian Augmerchant  and Rocket Augmerchant  u can fight immediately (kill creatures with 1 health, or give rush and trade with yours) or cover behind 3/5 Voidwalker. 

If u haven't coin, wait second turn to play  Imprisoned Scrap Imp . And try to tap on third turn with 1 drop if necessary. 4th turn will be very strong board. 

Try to use Expired Merchant and Nightshade Matron with Hand of Gul'dan for more units to buff before our core demon awaken.

When u haven't got Imprisoned Scrap Imp on first 2 turns - play like standart zoo version. Spam the board. Fight for the board. Try to use much value playing Flame Imp with Darkglare or Diseased Vulture. Dont play two Diseased Vulture at once vs Galakrond Lock (mass removal) or DH(afraid of Altruis the Outcast ). Keep second to restore the new board after clear.

So. I got my first legend with this deck.
I have almost 100 % winrate vs Resurrect Priests and Druids.
Big Shamans a little bit harder if they have all mass removal from turn 4. I meat one and win with 3 health, when infect his Walking Fountain under Ancestral Spirit with Infectious Sporeling  under divine shield and rush.
I play 8 times vs DHs, and loose only once. DHs and Galakrond Rogues can't keep board vs our waves of evil on turn 3, 4, 5.
Galakrond Warlock is a tough one, if we mulligan Imprisoned Scrap Imp - we win. Otherwise - very hard.

So good luck to all of U and take care of yourself and your homies. 
Thanks for your time.

 U can check a video with description and some gameplay with this deck by Kaddak

Some changes for more survival:

-1 Guardian Augmerchant
+1 Overconfident Orc