OTK 64% winrate Climb DH
- Last updated May 3, 2020 (Second DH Nerfs)
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Wild
- 9 Minions
- 19 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Face DH
- Crafting Cost: 11140
- Dust Needed: Loading Collection
- Created: 4/8/2020 (Outland Release)
- Frigyes309
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Total Deck Rating
57
Hi guys!
This deck is one of the dream DH OTKs
The plan is to play Kael'thas Sunstrider then Twin Slice then Second Slice then Inner Demon and repeat the last 3 cards. This combo deals 20 damage, but you still have 4 extra mana crystals. Sometimes you can play Kayn Sunfury to remove the taunt and + 3 damage to face. You can also help youself with Zephrys the Great or Altruis the Outcast or Metamorphosis.
I climbed with this deck from Bronze 10 to Legend.
All in all i have 64% winrate with this deck.
I'm going to swap some cards, depending on the meta so watch out for updates.
Changes:
- 2 Loot Hoarder
+ 2 Mana Burn
- 1 Blade Dance
+ 1 Immolation Aura
I tried this change (forgot to update, my bad sorry), and like in the comment section said it works very well, here is why:
Usually, when you draw two combo pieces it stops you from playing any outcost cards between them. With this change you are able to play your Twin Slice, because you still have many other cards for the combo.
Immolation Aura is good, because you usually play Blade Dance against two health minions.
Mulligan:
If you have Crimson Sigil Runner or Spectral Sight on outcast always keep it.
I usually throw combo cards because there is no matchup you need them in the early.
DH: You usually want to survive in this matchup so I recommend keeping Eye Beam Aldrachi Warblades Immolation Aura and with a low cost hand Altruis the Outcast.
Druid: Since there are many spell druid you want to draw as much cards as possible. I recommend keeping Novice Engineer Bloodmage Thalnos Spectral Sight.... and Consume Magic on outcast
Hunter: I haven't really played many games against this class but I recommed the DH mulligan because they ususally rush you even if they are playing highlander decks.
Mage: They gonna try to freeze your face, so keep a silence in your hand. Usually I use the DH setup because if they play spell mage they can rush me. Highlander mages are more easy to take down (I think).
Paladin: This matchup is hard, but I would recommend the DH setup with Consume Magic
Priest: Priest usually afk nowdays so you should rush drawing.
Rogue: This class plays for control so I would recommend keeping the DH mulligan + Novice Engineer
Shaman: I haven't really played many games against this class but I recommed the Druid mulligan.
Warlock: Warlocks usually rush early board so make sure to keep an eye on the board ([cardImmolation Aura[/card]). Anyway the drawing is important, but I would use something like the DH mulligan.
Warrior: I haven't really played many games against this class but I recommed the DH mulligan.
If you have any ideas about changing something please comment it.
I'm going to write a guide if we reach 25 likes.
Good Luck with the deck
Updating....
Since nerfs, Kael'thas cost 7 mana, and you cannot do the Combo + Kayn combo in one turn.
This is a very good deck. But I think Kayn is far too slow. You can't combo him out with Kael and it just doesn't fit the deck's OTK win condition.
Mana Burn is also preferable imo over the Loot Hoarders as enablers for Kael and this deck already has ludicrous amounts of card draw. If anything, I sometimes find myself putting things out randomly so I don't overdraw on the Skull so having stuff you can just throw out there like Mana Burn are quite valuable.
My list is -2 Loot Hoarder, -1 Kayn, +2 Mana Burn +1 Immolation Aura. Working a charm so far.
Zephrys in a deck with 12 duplicates? I know you draw your deck very fast but still...a lot of times zephrys won't be active until you've drawn like 25 cards.
Yes I thought about it, but many cases you will be able t use Zheprys, and that's not a problem to play him as tempo because he is not your win condition.
one card: Doomhammer