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Galakrond Warlock (18-2 from Diamond 5 to Legend)

  • Last updated Apr 15, 2020 (Outland DH Nerfs)
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Wild

  • 17 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Galakrond Warlock
  • Crafting Cost: 12440
  • Dust Needed: Loading Collection
  • Created: 4/8/2020 (Outland Release)
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  • Battle Tag:

    IvoryPhoenix#1909

  • Region:

    US

  • Total Deck Rating

    90

View 5 other Decks by CarbonPhoenix
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Hey everyone!

UPDATE: Just want to say thanks to everyone who's checked out the deck, gotten to legend or whatever rank they wanted to and gave feedback! I'm currently updating the guide to incorporate some of the comments/techs to make everyone's climbs easier!

Big shout out to @Bob_The_Builder for the pre-rotation decklist. Wanted to show off the few changes I added when we lost ZilliaxSN1P-SN4P, and Lord Godfrey.

Galakrond Warlock ( Diamond 5 to Legend )
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Minion (19) Ability (10) Playable Hero (1)
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My legend run from Diamond 5 - 0 stars to Legend was 18-2 with mostly DH and Rogues. As a note, this was played as soon as rotation hit, so it was definitely as easier climb that you will experience now. My two losses were against: OTK DH and a misplay against Galakrond Rogue by staying at 8 with 4 fatigue damage coming and getting eviscerated on an empty board.

The newest additions of the deck are as follows:

2x Unstable Felbolt AMAZING AMAZING early removal. You can play it on an empty board to get rid of anything aggro. Best thing for single targets such as Primordial Explorer and Phase Stalker before they can come online. Also as a note, it helps soften your board up to Dark Skies if you have too many minions, it helps take away 5 damage total. [3 + 3 - 1 card from dark skies]

1x Keli'dan the Breaker Definitely no Lord Godfrey, but it'll do. Single target removal all the time, and circumstantial complete board clear. The body sucks, but it does it's job really well! And with all of the draw mechanics, you're bound to draw it just in time if you need the full clear!

I originally sought out this deck after losing to it playing Embiggen druid. I saw the potential of plague and the invokers. That's what took me to this decklist. I couldn't believe how efficient dark skies was either.

 

Matchups:

Aggro [DH, Dragon Hunter]: Keep Unstable FelboltDark Skies, Sacrificial Pact or any early removal. Remember, Sacrificial Pact deals with Frenzied Felwing in Hunter and many targets in Demon Hunter. Definitely worth the keep.

Combo [DH OTK]: Keep cards that heal and Dark Skies of course. You need to take care of the early threats. Luckily they're really small. Typically Novice Engineers and Crimson Sigil Runner. You must stay above 20 health or have a taunt up to even stand a chance if they assemble their cards by turn 7. My one loss against this deck, I was at 19 and they comboed to 20 health. Needless to say, I had a sac pact I could've used, but I didn't see it coming! 

Control/Midrange [Galakrond Rogue/Warrior/Priest, Quest Priest, Embiggen Druid]: Keep Plague of Flames and Invoke cards. You will want to dig through your deck as fast as possible to get Zephyrs the Great and Dragonqueen Alexstrasza online. The best path to victory is having a fully upgraded Galakrond, Azeroth's End to heal up/stabilize, and then drop Alexstrasza either offensively, or defensively, and wrap up the game.

 Overall, the strategy is simple:

- Kill early threats with Unstable Felbolt and Dark Skies.
- Finish off larger threats with Mortal Coil.
- Deal with large boards with [Invoke Card] + Plague of Flames and Keli'dan the Breaker
- Mess up your opponents deck with Bad Luck Albatross
- Draw lots of cards with Veiled Worshipper
- Keep your health in check with Sacrificial Pact, Nether Breath, and Alexstrasza
- Swing for the fences with Galakrond, the Wretched, Dragonqueen Alexstrasza, and Zephrys the Great

 Check out this game play video from @Kadakk

and from @drinjix22

 

Techs:

- Bad Luck Albatross
+ Mo'arg Artificer
If you're having trouble removing large boards, this is an amazing tech. You can remove one or both of the Albatrosses.

-[ card]Veiled Worshipper[/card]
+ Maiev Shadowsong 
I've not actually tested this but @Dayvo had this suggestion as a tech against big druid since draw is typically sufficient.

Possible Budget Subs:

- Keli'dan the Breaker
+ Shadowflame
You always have a board, so this could actually be even more efficient tbh.

- Zephrys the Great/Dragonqueen Alexstrasza
+ 2x Twilight Drake
If you don't have the budget to play the highlander cards, you can take advantage of the hand size by using drake. This also helps keep the balance of dragon cards for cards that require you to hold one!

- Veiled Worshipper
+ Twisted Knowledge
Definitely not a *great* replacement but it does help with hand size. There's probably something better, but this is what I've experimented with.

- Dark Skies
+ Fiendish Rites
This may not help you clear board normally, but will give you more fuel for a large Plague of Flames. Definitely recommend crafting [card]Dark Skies[card] though.

Currently Testing:

Waste Warden Could be great against token Kael'thas Druid to clear all the treants.

Thanks for reading! Feel free to ask any questions.