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Tempo Dragon Galakrond

  • Last updated Apr 8, 2020 (Outland Release)
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Wild

  • 20 Minions
  • 9 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Dragon Priest
  • Crafting Cost: 9180
  • Dust Needed: Loading Collection
  • Created: 4/8/2020 (Outland Release)
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  • Total Deck Rating

    19

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Hey guys climbing Gold with this deck currently day one.  It's been really good.

As I'm sure you guys know, the big bad deck atm is the Demon Hunter deck.  

They have incredible burst and also incredible stand alone lategame cards to compliment their great aggro early game.

Ive been tuning this deck to be able to fight those decks and have ~75% winrate vs them.

 

Weak decks to face are secret mages, particularly.  The spells in this deck are very premium, costly and important.  If they put any sort of secret out it is almost impossible to test for Counter Spell, and I've lost games from not clearing the board against what turned out to not even be counter spell.

As much as you are able, dump whatever you can.  Don't worry too badly about getting dragon synergies at the start.  Enough of the cards don't rely on dragons that you can successfully win without having a dragon in hand at the start.

 

I put in Mind Control especially to deal with the later big drops from Demon Hunter since it is backbreaking for them to have their 9/5 with rush mind controlled or for their 6/7 that does 6 damage to be stolen.

 

Shadow madness is put in as the premium early game removal for minions of 3 attack and/or 3 health.  Holy Nova is really great in this meta, too, with its reduced mana cost.

 

Try it out ^_^

 

It snuffs paladins pretty hard.  Druid is a skill matchup.  Warrior isn't too hard.  Hunter is mostly in this deck's favor.  Demon hunter is strongly in this deck's favor.  Mage is poor.  Oh and mirror... Well I've won every game against priest so far, even though I haven't felt like I always should.  I think it was more skill than deck matchup... Since I play exclusively priest...

 

I haven't seen many shamans but they don't seem very tough right now.

 

Rogue is mostly skill - depends on their deck, though.  I got wrecked by a rogue that sapped my  minions back like 20 times...

 

I haven't had a large warlock sample size.  The only one I can see being a threat is the big minion warlock, but I imagine there are enough tools to stay ahead of them.

 

Let me know what you think ^_^