20DMG Nuke Mage
- Last updated Mar 17, 2020 (Kael'thas Patch)
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Wild
- 15 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Mage
- Crafting Cost: 13440
- Dust Needed: Loading Collection
- Created: 3/18/2020 (Kael'thas Patch)
- Broodlaw
- Registered User
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- 1
- 7
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Battle Tag:
N/A
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Region:
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Total Deck Rating
4
So this is my first deck ever and I really just wanted to share it because I find it fun and life giving to a game that can grow stale as the seasons wear on. That being said, feel free to comment or make suggestions. I am sure I will be editing along the way as well.
This deck is 100% about Kael’thas and nuking your opponent for 20 dmg in one turn. No it’s not an OTK deck, but unlike OTK decks, you don’t have to wait until turn 99 to kill your opponent. I have killed my opponent with plenty of cards still in my deck.
Rule #1, gain control of the board. You have sticky reborn minions and tons of board clear/AOE. Use your spells! Make sure you don’t get overwhelmed in the beginning and your mid+late game will be very strong.
Obviously the combo you are looking for here is Kael’thas + Ray of frost(x2) + Pyro Blast(x2). You can ice your own Kael’thas if your opponent has no minions and even shooting him 4 times won’t kill him. This combo + Alex is a pretty big nuke. Big concerns are of course warrior that gains big armor and gets outside your reach and Priest who can heal beyond reach.
I have better idea check my profile and look my kael'thas deck
Better idea:
KAEL >0 COST SPELL, PYRO, PYRO (20 DMG)
ALEX > KAEL, 0COST, FIRE BALL, PYRO (16 DMG)
KAEL> SORCERER, ARCANE MISSILE X2, PYRO, PYRO (26 DMG)
You make some interesting points! I definitely need to experiment with other spell combos. It would also be helpful to not have to rely on drawing specific cards but have more options. Thanks!
Just get rid of one of your doomsayers and add a platebreaker, druid or warrior armor wont be an issue.
Good point, I too thought of this after posting the deck but I haven’t played enough control warrior to make it worth it yet. Druid’s are mainly big Druid for me and I’m not too worried about their armor, I’ve beat each big Druid I’ve played just by controlling the board!
I normally have one in all the decks I make, JUST for that reason. I've also caught a lot of Pallys playing High Priest Thekal completely off guard.
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Weird... is that something I’m supposed to add to the deck or hearthpwn?
I think hearthpwn supposed to do that but copy your deck from hearthstone and paste the thing into your description