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Commander Paladin

  • Last updated Oct 23, 2020 (Scholomance Academy)
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Wild

  • 17 Minions
  • 11 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Pally
  • Crafting Cost: 13260
  • Dust Needed: Loading Collection
  • Created: 3/16/2020 (GA Week 4)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    39

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One of my fav decks I built. I love commander format in MTG, so I love Reno decks in HS too.

Update 23/10/2020:

Removed Call to Adventure and Dirty Rat.

Added Hand of A'dal and Mistress of Mixtures for better early game.

Straight to the deck:

Sir Finley of the Sands is included just because I pulled it and decided to include it. It has no specific use (except for baiting secrets, finding useful HP or early drop). While useful at times, he is exchangeable with more useful card if you want.

Call to Adventure and Acolyte of Pain are replaceable also. Sometimes I feel like the deck has too much of draw and your hand is full a lot of times, susceptible to overdraw, but still managable.

I have thought of adding Sunkeeper Tarim for extra board control, damage reducing card, but don't have it. 

Deck is fun and has many ways to surprise. Ways to win:

1. Uther of the Ebon Blade OTK (Baleful BankerYouthful BrewmasterAncient BrewmasterGarrison Commander). Always use YB and AB first if you can and save BB for Shirvallah, the Tiger OTK, unless they pull other pieces for Uther OTK. With GC you need only two riders.

2. Shirvallah, the Tiger OTK (Sathrovarr, Baleful Banker, Holy Wrath).

3. Outlasting aggro/midrange decks.

Deck has a lot of heals, comback mechanics, win options, and is mainly fun. Try experimenting.

THNX for Raeding.