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ChazKramer Dragon Reno V 3.0

  • Last updated Feb 27, 2020 (GA Week 4)
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Standard

  • 18 Minions
  • 11 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Mage
  • Crafting Cost: 16860
  • Dust Needed: Loading Collection
  • Created: 2/19/2020 (GA Week 4)
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  • natec4
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  • Total Deck Rating

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A few tips i have gathered from my climb

1- Druid - I usually use try to get Unexpected results turn 3 or 4 and Zephrys against druid on turn 2 to get growth for turn 3 that way i can keep up with them. Also i discover all freeze spells cause its hard to deal with their enormous board later. Freeze until fatal.

2. Warriors - Gala warrior i find a bit difficult without ooze but their attack dmg is big, try to discover taunts and get taunts on board so he can't smack you in the face with an 8 attack invoke. Freeze him when you can.

3. Priest -  ive been having most trouble with, and their reborn minions and seagulls. I try to discover as many sheeps as possible and this is why i put in a silence to the deck 

4. Hunters - not alot of face hunters where i am right now, just the dragon hunters, which aren't as tough to deal with. Try to survive to 7 mana and its an easy win from there. I try to mulligan for any 1-3 drops just to get some friggen board. I love unexpected results and arcane amplifier against hunter. Can really get rid of their stupid OP Phase Stalker

5. Rogue - Pretty easy win, keep cleaning board, ooze weapons, i usually sheep toggle dude so he cant bounce it and get all those legendary spells for cheap.

6. Mage - Keep trading cards, probably has the same deck as this with a few different choices, try to bait his big minion vomit and then reno it.

7. Warlock - is usually gala draw lock for me, so i try to spew minions with unexpected results and get a little board and go face 

I think that's it. I am loving arcane amplifier, very hard for people to get rid of and its pinging 3 dmg - sick