Heroic Galakrond's Awakening P2 Askaara United ...
- Last updated Feb 21, 2021 (Vol'jin Patch)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Mecha'thun Warlock
- Boss: Dragoncaster Askaara
- Crafting Cost: 8880
- Dust Needed: Loading Collection
- Created: 1/28/2020 (GA Week 2)
- reprisal
- Registered User
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- 6
- 27
- 47
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Battle Tag:
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Total Deck Rating
265
*** Update 2/21/21 Added the new, easier to use, Shadow Hunter Vol'jin combo. All you need to do is save a Target Dummy for Turn 9, with no deck and no other minions besides Mecha'Thun in hand, you play Target Dummy, Vol'jin it to get Mecha'Thun out, then cast Cataclysm to win. ***
* Update 4/17/20 Bloodbloom was nerfed from 2 to 4 mana, so it was removed from the deck. You will need two ticks from The Emperor to discount Cataclysm and Mecha'thun from 14 to 10 mana. Or you will need to play Drakkari Enchanter on the same turn as Emperor with both Cataclysm and Mecha'Thun in hand to discount from 14 to 10 total mana.
*
This is Memnarch's List, I think. He's a Wild High Legend, on multiple servers, player.
For all of Phase 2 Heroic, this deck works.
Dragoncaster Askaara
United Sr. Explorers
Nithogg
Madame Lazul
Cultist Dawnshatter
Hagatha the Vengeful
Also works for all of Phase 1, except Kriziki because of the Albatross.
Sir Finley
Chenvaala
Reno Jackson
Dr. Boom
Avalanchan
Basic gameplay:
Tap on Turn 2 and Turn 3, unless you have to Dark Skies.
Keep the board clear, dig through your deck, Zephyrs for Twisting Nether, Reno to full.
Only play the Emperor when you have both Bloodbloom and Mecha'Thun in your hand, he acts as a soft taunt anyway.
There are bosses where you may feel Doomsayer and two Antique Healbots are superior to the Reno Package or the Dark Skies.
Like all my decks, if you want to duo play with me, PM me and we can be friends on NA or EU.
thx for the update!
No problem.
But the nerf is not live yet... Only next week. Plenty of time to use old version to finish all the bosses.
This deck is amazing, killed all 3 bosses of p2 on the first try, thanks Rep!
Thanks. For some bosses, the Quest version of Mecha'Thun is actually better. Although I don't own Hemet, I think there are others where the Hemet-build is the one to use as well.
Ok, I win. But was hard...
They aren't easy fights, since they are Heroic. Glad it worked out.
Thanks mate, I used almost the same to every boss so far (got 2 to defeat still). I like that you added Valdris Felforge. Got him golden and he's been sitting there getting bored!
TBH, I'm not in *LOVE* with Valdris, but when he hits, the reload is huge, plus Dark Skies gets stronger.
I just checked and I din't have it... replace it with a Twisting Nether
Sounds good.
I expected that Mecha'thun deck will work perfect on most of the bosses. Too bad that I don't have Bloodmage Thalnos... Or Zephrys the Great... And in case if you'll try to offer me some replacements: I don't have Mecha'thun either. XD
So, thanks for the deck, but I guess I'll find my own way to beat adventure. Anyway, my cubelock works perfectly against many bosses... Except Nithogg and Avalanche (I beated them, though, but I
sold my soul to Devilwas really lucky). And I haven't tried bosses of Explorers' chapter 2 yetRez Priest works very well. This is my deck for Kriziki, which also works for other bosses.
https://www.hearthpwn.com/decks/1328755-heroic-kriziki-the-winged
Interesting. Never tried Resurrect Priest here. Maybe I'll give it a try later. Don't have some cards, but I can craft or replace them, so it's not a big problem
If you want help on NA, you can add me. Reprisal#1179
Nah, it's fine. Even if I won't get how to play it on my first try, I'll figure it out anyway. But thanks, anyway
same deck as week one, and just as useful. I did some tweaks, if you want to try bit different version.
-2x Target Dummy ( i don’t think it stale the game enough)
-2x Runic Egg (I’m not the biggest fan of deathrattle draw mechanic. Deathratlle can make you overdraw easier- you just sit and watch mecha'thun burn ;)
-2 loot hoarder (like above)
+1 soularium for extra draw when combo in hand, you can sometimes use it together with Emperor, when you don’t care with overdraw. 1 mana draw 3, easy pick for me.
+2 doomsayer, very useful when used in good moment. AI plays dumb, often wasting value, with imminent doomsayer on board.
+1 Antique Healbot (for some extra health-debatable. You might try more draw or twisting nether)
+1 ziliax (very versatile can heal +taunt+ sometimes you can use it to help defile if needed 2 or 3 hp minion, with small board it can sometimes protect doomsayer)
+ 1 Lord Godfrey, one of best clears in game, leaves body on the board so you can clear huge hp minion with plague of flames afterward.
I had very good run, with only one blunder, when hagatha evolved to Hakkar, the Soulflayer right in to my doomsayer, oh well. Hearthstone at it finest.
While this build may work just fine, it's not nearly as fast, which is the point since it is a Wild Deck. It is meant to fight against Mech Handbuff Paladin, Secret Mage, Pirate Warrior, etc.
Also, the removal of cheap minions really hurts the usefulness of Plague of Flames.
Zilliax is already in the deck. ;)
You are perfectly right, I messed it up. The other card i have is not Ziliax, but hellfire
By the gods it worked! The towns people rejoiced, as the great & mighty Nithogg lay dead at their feet.