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Classic Mill N'zoth (January Descent of Dragons)

  • Last updated Jan 19, 2020 (Second DoD Nerfs)
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Wild

  • 20 Minions
  • 9 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Mill Rogue
  • Crafting Cost: 7720
  • Dust Needed: Loading Collection
  • Created: 1/19/2020 (Second DoD Nerfs)
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  • Battle Tag:

    Zelphyrx#1799

  • Region:

    US

  • Total Deck Rating

    7

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Classic Mill N'zoth Rogue

First, it goes without saying that this deck will obliterate control, combo, and midrange decks. However, historically, mill rogue should get crushed by any aggro deck, right?

Well, in the over a hundred games I've played, aggro isn't an automatic loss. In fact, versus secret mage, I have a positive WR hovering around 67% (the trick is to outlast them when they throw on their Aluneth with tools like Evasion).

You have two main win conditions with this deck:

  • Play an infinite amount of N'zoths, turn after turn
  • Burn the opponent through their deck with Coldlights and kill them through fatigue

The mulligan is pretty simple, vs. aggro, hard mulligan for Tastyfin/Oracle while keeping anti-aggro tools like Depth ChargeDoomsayerDeathlord, etc.

Vs. Control, hard mulligan for Tastyfin/Oracle. That's it! If you've got an oracle already, look for Shadowsteps, something to add more to your deck like Lab Recruiter, and Brann.

 (By the way, a lot of people don't know this, but Jade Druid is actually an auto-win. Just go for the Infinite N'zoth gameplan and they'll be unable to clear your sticky taunts in one turn (even with a board full of 30/30s), so you'll be able to chip damage at their head until they die. Also, if you really need it you can save a vanish to clutter their hand once they've exhausted their draw for idols. 

In order to have infinite N'zoths, make sure you use a Lab Recruiter to copy your other Lab RecruiterBoom infinite capacity! )