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DIY Reno Quest Shaman

  • Last updated Feb 21, 2020 (GA Week 4)
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Wild

  • 14 Minions
  • 3 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Shudderwock Shaman
  • Crafting Cost: 8820
  • Dust Needed: Loading Collection
  • Created: 1/10/2020 (Second DoD Nerfs)
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  • x15d
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  • Total Deck Rating

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Galakrond's Awakening Update: Sky Gen'ral Kragg and Licensed Adventurer are good inclusions to the core deck, and Boompistol Bully seems to be a good tech choice, but it's not a core card.

Added C'thun and Dragon packages


Basically this is the base outline of the deck, add extra cards/packages from the following. Of course you don't need to add all the cards given in a package, but be careful not to cut too many cards or that package overall will be weak. Some packages are smaller than others so you can run up to 3 packages. All cards are ordered in decreasing power level. Also be aware of the additional possible interactions between the cards (for example doppelgangster - evolve).

I will gladly consider the package ideas you post in the comments.

 

Packages:

Jade:

Jade ClawsJade Spirit, Aya BlackpawJade Chieftain, Jade Lightning

Evolve:

MutateEvolve, Mogu FleshshaperFormer ChampDesert Hare

Galakrond:

This package took significant hits with the recent nerfs, but is still decent.

Galakrond, the Tempest, Kronx Dragonhoof, Shield of Galakrond, Devoted ManiacCorrupt Elementalist, Invocation of Frost, Dragon's Pack

Infinite:

Grumble, WorldshakerDoppelgangster

Elementals:

Kalimos, Primal Lord, Blazecaller, Menacing Nimbus, Servant of Kalimos, Fire Plume Harbinger, Fire Elemental, Fire Plume Phoenix, Glacial Shard

Additional notes about this package (expand the spoiler):

There are numerous elementals already in the deck, in other packages and in additional card options (zeph, grumble, jade spirit, bog slosher, siamat, etc.), so consider your picks from this package in addition to these. Try to put a reasonable amount of elementals since "if you played an elemental last turn" becomes a hard condition to satisfy without them. Harbinger's power level goes up significantly the more elementals you have and the more greedy you can be with them. Overall this package is pretty weak compared to others, so don't expect much.

C'thun:

C'ThunDisciple of C'ThunBeckoner of EvilDoomcallerC'Thun's ChosenTwin Emperor Vek'lor

Dragon:

Firetree WitchdoctorNetherspite HistorianScaleriderTwilight Guardian, Twilight Drake, Big Ol' WhelpBlackwing CorruptorCobalt SpellkinDragonmaw ScorcherHungry Dragon, Brightwing, Lightning BreathFrizz KindleroostScalewormCrowd RoasterPrimordial DrakeAzure DrakeTwin Tyrant, Nithogg

 

Cards:

Draw:

Novice EngineerColdlight OracleWitchwood PiperFar Sight

Tech:

Boompistol Bully, Golakka Crawler, HecklebotKezan Mystic, Dirty Rat, Hungry CrabAcidic Swamp Ooze

Bounce/Copy:

Zola the GorgonBog SlosherBaleful BankerBarista LynchenBody Wrapper

Value:

Swampqueen HagathaVulpera Scoundrel

Other:

SiamatLoathebAntique Healbot, Hot Spring Guardian, Walking Fountain, Pit CrocoliskSeaforium Bomber, Giggling Inventor

 

Also you can check out the variant I have posted before and inspired me to create a guide in a different format like this in the first place: Galakrond Evolve