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Mecha'thun Warlock

  • Last updated Jan 12, 2020 (Second DoD Nerfs)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Mecha'thun Warlock
  • Crafting Cost: 13260
  • Dust Needed: Loading Collection
  • Created: 12/25/2019 (Descent of Dragons)
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  • Total Deck Rating

    8

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So this is the first viable deck to play on ladder that I made.

I've changed the cards a bit and here's what did not work for me, and had to change:

  1. Big Ol' Whelp, Novice Engineer and The Solarium - Too much card draw, sometimes I would have and empty deck and still have minions with card draw to play.
  2. Spells with low mana cost: Corruption, Rain of Fire and Sinister Deal - The point was to waste the cards as to empty your hand, but they don't provide the control tools necessary.
  3. Second Hellfire - altough good, with 2 hellfires and 2 Crazed Netherwings it's 12 damage you take extra. -1 Hellfire and +1 Lord Godfrey was my last change.

What does this deck have?

  1. Dragon pack: Nether Breath and Crazed Netherwings for removal and lifegain. Faerie Dragon seemed the best option to have more dragons - cheap and it's hard to remove. Can help mitigate damage.
  2. Removal: Mortal Coil, Cheaty Anklebitter, Doomsayer, Nether Breath, Hellfire, Dark Skies, Zilliax, Crazed Netherwing, Lord Godfrey and Twisting Nether. Shield Bearer and Curse of Weakness help with damage mitigation. Using curse of weakness on a full board + doomsayer is nice, using it to nether next turn (so your opponent comits more minions) is also great. Bloodmage Thalnos + Nether Breath is a life saver.
  3. Life gain: Nether Breath, Cheaty Anklebitter (don't underestimete this value), Zilliax, Khartut Defender.
  4. C'thun finisher pack: Galvanizer to reduce Mecha'thun to 9 mana, Plague of Flames to clean your board. Do not do this if you have a Khartut with reborn still active.
  5. Card draw: Bloodmage Thalnos and Quest - Quest allows you to draw without 2 damage, and it allows you to empty your hand faster. Plot twist will help you with the quest and it's a good emergency button.

I am 7-3 so far, but I don't play (not much time). I have my doubts about shield bearer, but honestly it has mitigated a lot of damage, and it has allowed Doomsayer to go off tons of times (most of the games I played in casual so they are not shown in the image I posted).

Any sugestions will be welcome, as will any feedback from those of you that tried the deck. This is great against Quest Priest, Control Warrior, Galakrond Warrior and any other control/midrange decks. It's fair against zoo warlock but weak against Deathrattle Rogue and Face hunter.

Hope you guys enjoy the deck. Cheers.

1st EDIT: Removed Shieldbearer and added Voddoo Doll as sugested on Reddit. Worked wonders.