Nozdormu Sillyness
- Last updated Dec 24, 2019 (Descent of Dragons)
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Wild
- 14 Minions
- 15 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 12540
- Dust Needed: Loading Collection
- Created: 12/25/2019 (Descent of Dragons)
- Guillaume123
- Registered User
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- 1
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- 9
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Battle Tag:
N/A
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Region:
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Total Deck Rating
5
A stupid gimmick deck is strung together it's like a control paladin where you skip turns 5 - 9.
tactic is as follows do everything in your power to get Nozdormu by turn 4, play him, play a big 8 - 10 drop, use sathrovarr on said big minion(or Nozdormu himself), buff big minions, profit.
if you get Nozdormu before turn 4 win rate is about 60% - 70% win rate (at rank 20 - 17), otherwise win rate drops to about 5%
Note: Don't worry if Nozdormu gets killed instantly the opposition will probably use a hefty amount of their removal on him, and not your really scary stuff.
most of the big 8 - 10 drops can be replaced with any good big cards the only ones I'd recommend are necessary are Alex, and Sathrovarr (however I would include a few big taunts for example Tirion or evasive drakonid).
Enjoy.
I run a semi-similar deck and climbed from 10 to 4 with it here: http://www.hearthpwn.com/decks/1324119-duel
Dawg all you have to do is drop Aldor Peacekeeper for like Muster for Battle, Sanctuary or Lesser Pearl Spellstone and then put in Call to Adventure, gives you three chances at getting Noz early