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100% WR Magikarpet Ride (DoD)

  • Last updated Dec 17, 2019 (Descent of Dragons)
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Wild

  • 30 Minions
  • Deck Type: Ranked Deck
  • Deck Archetype: Odd Rogue
  • Crafting Cost: 11680
  • Dust Needed: Loading Collection
  • Created: 12/17/2019 (Descent of Dragons)
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  • kght7
  • Registered User
    • 3
    • 18
    • 30
  • Battle Tag:

    ThreeE

  • Region:

    US

  • Total Deck Rating

    122

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Who's ready for the Faceless Corruptor nerf tho??

Yeah, that card is still real good in wild.

Just a list bringing in some new cards from DoD that I think are good. I felt like keeping a curve of 9 one, three, and five-drops, with 2 Corridor Creeper and Baku the Mooneater.

Notable inclusions/exclusions

Bloodsail Flybooter and Fire Fly over Pharaoh Cat or Swashburglar: I thought 1-drops would have more utility for me than random cards the majority of the time. Between activating combo, Magic CarpetFaceless Corruptor, and Fungalmancer, I have more than enough ways to make therm work double for me.

Magic Carpet: As the name implies, I tuned the deck to best take advantage of this card. The amount of board interaction it gives is fantastic, and it can even give damage from hand with Southsea Deckhand.

Hench-Clan Thug: I felt like this was the 3-drop that had the least immediate impact on the board, and could never give damage the turn its played (SN1P-SN4P and Zilliax at least give each other charge).

1/1 split of Vilespine Slayer and Dark Iron Skulker for Faceless Corruptor: I felt like getting more stats when there wasn't a creature to remove would be worth sometimes having to trade off the body.

I built the deck, played 10 games, and won all of them. Highrolled from 7 to 4 like a boss, so there's your clickbait title. I'll post a video of them after I finish what I was supposed to be doing instead of HS...