Triple threat druid at its ultimate form. I removed the slow parts of the deck and it is fantastic. I won like 60% of my games with this. Its a package of versitile play, well exept aggro but thats why you have ultimatly taunts.
Deck does literally not stand a chance against murloc shaman
(dont think any deck does anymore)
Its fast draw earlygame taunts. Ton of spells to put minions on board faster with benefit of taunt. Does well against barnes priests out there. Mech warriors or mech hunters can be handled. Control does not stande much of a chance because of [Mecha'thun] at the end. You can just keep putting things on the board.
Has [Stampeding Roar] which helps bring out [Hadronox] for lower cost and possibly kill without using [Neutralize] or similar removal if enemy has a minion higher than 7 attack :)
[Poison Seeds] is there for all em big priests and stuff. Slowing them down a little :D
-Is kinda costly
-Struggles against aggro murloc shaman
+Can be formidable against all other decks
+Has multible mechanics integrated
+Has a final instakiller at the end
+Heals you up
Deck made at the time of descent of dragons expansion