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Fast Aggro Murloc (Wild Build)

  • Last updated May 24, 2020 (Second DH Nerfs)
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Wild

  • 24 Minions
  • 6 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Murloc Shaman
  • Crafting Cost: 1480
  • Dust Needed: Loading Collection
  • Created: 11/4/2019 (Shaman Nerfs)
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  • Battle Tag:

    Obama#1739

  • Region:

    US

  • Total Deck Rating

    1

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Basically made this for a daily quest with murloc cards  that I had and streaked right up to rank 5. Didn't go further because the season ended. Pushing now to climb back and will try to follow up with results and possibly clips .

Finding it is working very well with often times lethal by turn 5. Lots of great combinations, card pull/draw , as well as random murloc generation offering up some interesting choices at times. Good utility like poison in there as well.

Weak matchups against - secret mage, immune warlocks, recruit paladins, bazaar burglary type decks. 

Strong Against- basically everything else. 

 

SIr FIn- I always grab the mage if avail, or rogue/ druid to be able to direct damage out to keep minion clearing easier. But if they are not avail hunter is decent for hacking away at those stall type decks who use taunt or secrets/ health/ armor building, and priest power is always good to counter a hunter hero if the other choices are terrible. EIther way, choices are always good to have when situations always can differ.


Would potentially upgrade as Id get more cards, but right now this is working. Few cards Id like to use my dust to unlock to grab and tweak but want to wait to see how far this one will go before tweaking. TONS of useful options left, but the synergy is working so well right now. Let me know your thoughts! Happy Hearthing!

 

UPDATE : STILLL EFFECTIVE FOR WILD AND CURRENTLY AT DIAMOND RANK 3 and CLIMBING! Streaked all the way from silver 10 to here in an afternoon! Lost minimal matches and climbed quite fast!