Rank 1 OTK Warlock
- Last updated Oct 28, 2019 (Shaman Nerfs)
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Wild
- 17 Minions
- 13 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Mecha'thun Warlock
- Crafting Cost: 12520
- Dust Needed: Loading Collection
- Created: 10/28/2019 (Shaman Nerfs)
- phobiaHS
- Registered User
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- 23
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
32
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Climbing in ladder with 60+ WR on high ranks (currently rank 1, about 10 hours gaming)
Super heavy defensive version of Mecha'thun Warlock, good against all meta decks.
Easy win: Control warrior, Quest druid, Resurrect priest
Good: Quest shaman, Murloc shaman, Tempo rogue, hunters, paladins etc
Very bad: any Hakkar decks, OTK Paladin (slow draw)
yah but many list have Novice engineer,. Mortal Coil etc...... hero power doenst put a body on board and vs aggro, thats really important.
Can't figure out from description, how to play this deck... do you have some video examples?
Although I am not the publisher of this deck, but I can share on how I have been using this deck:
1) Mulligan for plot twist (if I have plot twist, then I will mulligan for questing explorer)
2) use hero power and make sure you dun burn your cards (prioritise using hero power over playing questing adventurer, in case your broodmother heal you)
3) play minions accordingly (lesson learnt after playing multiple games is that you should prioritise dropping minions and clear your hand instead of keep on drawing, because if not, u will reach fatigue 6 or 7 because u had to use multiple turns to clear ur hands)
4) stay alive with taunt minions and removals (Lord Godfrey, fiendish circle + plague of flames, twisting nether and taunt + doomsayer, or hellfire for smaller minions.)
5) drop emperor to reduce cost of either Mecha'thun, plague of flames or both. (take note if you have difficulty dropping all the >6cost cards, emperor will also help to set it up to allow u to play two cards within one turn)
5) play N'zoth after you have summoned all of the deathrattle minions either to save yourself or to set up the wall before your last turn. (take note of your reborn minions)
6) play Mecha'Thun and win with 0-cost plague of flames/twisting nether. If playing against a mage, do try to keep two 0-cost spells in your hand to deal with counter spell)
Thanks!
Thank you for this deck! Is it possible to share a way to prevent yourself from taking too much fatigue damage? I enjoyed this deck a lot, and swapped in a ironbeak owl (with curse of weakness) in an attempt to deal with Hakkar...
Thanks for response, good idea with owl, man!
My deck is on hsreplay with 58.7% WR, oh God!
It seems a very slow deck?
Only 4 draws?
The class is Warlock, hero power is your draw.
I experimented alot with Mecha'thun warlock. Problem is when your quest completed you don't want to draw 2 mana Mortal coils and Soulariums. So time doesn't matter if you play not against Holy wrath paladin for sure :)