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tripple threat druid 3.0 including mcthun, chtu...

  • Last updated Nov 5, 2019 (Doom in the Tomb)
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Wild

  • 14 Minions
  • 15 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Taunt Druid
  • Crafting Cost: 13500
  • Dust Needed: Loading Collection
  • Created: 10/22/2019 (Doom in the Tomb)
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  • Total Deck Rating

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Its a alternate version of my other triple threat druid but without master oakheart and mosh ogg enforcer. Removed bone wrath and prince keleseth.

(Check my other versions of this deck if you want to)

Spam cthun boost minions to the board. Ramp turn 6 or draw if the need is to. Included tons of removal and poison seeds witch are for trying to go against ressurect priest. You have malfurion pestilent just for the armor boost and taunt and you have spreading plauge for the taunt wall if opponent has a large board. 

You play 2 waves of taunt minions or if luckily you get hardronox with nzoth then 3 waves. If that does not help, play cthun and vice versa.  If both dont work use mechathun and then try to win with him. 

This deck is great vs other decks. It got a lot of utilty against aggro, res priests and its kind of a formidable match if against a exodia deck because of mechathun. Who will play their combo faster. 

With fatigue rouge you just have to pick up more armor and removal. Counting on mcthun to do the job. So if you dont have it in your early game. Fish for it. Then you have a large chance of winning. 

This deck is best at lategame and midgame.