SN1P-SN4P OTK
- Last updated Oct 2, 2019 (Saviors of Uldum)
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Wild
- 5 Minions
- 1 Spell
- Deck Type: Tavern Brawl
- Deck Archetype: Unknown
- Brawl: Six-Shooter
- Crafting Cost: 1920
- Dust Needed: Loading Collection
- Created: 10/2/2019 (Saviors of Uldum)
- 1xbenx1
- Registered User
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- 87
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Total Deck Rating
900
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Just the same as wild. Get your pack, go home.
1st try, thank you. I don't play wild, this shit should be illegal lol
Sn1p-Sn4p Warlock is actually T1 in Wild, look at this Tempostorm report. But it is not very easy to play because you have to think one, two turns before, what and how you play, especially when your opponent plays many taunts. You also have a problem, when you face a Secret Mage with Ice Block.
Why not post the strategy for those who didn't play whatever this was in Wild? Lol
There's not much to know here, you just play Summoning Portal and them Mechwarper whatever you can, them start the Magnetize Party with how many Snip-boys you can play in a turn, if you already have a mech on the board, basically you won by OTK.
The game is over on turn 5 unless your opponent already have lethal, lol.
live to turn 5 with a bot alive (rarely do they kill both the bot and its spawn)
place down a summoning portal, then a mechwarper, and spam sn1p sn4ps onto the living mech for lethal.
personally, I wouldn't use galvaniser, and instead the mech with rush (forgot it's name) or the dummy (0 mana 0 2), or even goblin bomb (since it wouldn't be killed by opponents who don't know what deck you're running.
If you're losing, it's worth running the combo even without having lethal. It's hard to deal with such a big board, and even if they do do so (I don't know with what, or even how) you can set up the combo again, likely with a living mech on board.
Plague of flames is great against stealthed spirits, early game in general (synergy with mecharoo and/or sn1p sn4p).
honestly, don't be afraid to play mechwarper early; if you already have another one in hand, and you're trying to keep your mech alive for the OTK, mechwarper looks like a way greater threat, and you can surprise them with the same combo again.
devolve
1try 1 win
Didn't work against a low cost minion Warlock.
Nice deck B)
Got up to like 17 attack when my opponent quit.
First try, T5 - opponent gave up when Sn1p-Sn4p had 15 Attack :-)
worked like a charme ;-)