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Quest Highlander Mage (Legend)

  • Last updated Oct 21, 2019 (Shaman Nerfs)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Mage
  • Crafting Cost: 17820
  • Dust Needed: Loading Collection
  • Created: 8/31/2019 (Saviors of Uldum)
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  • Ladder Decks:

    13

  • Submitted By:

    Julez_Nobelman

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Hello everyone!

Since Saviors of Uldum launce I've been playing all kinds of decks, but no mage. before the nerfs they simple seemed to good to me, and i was not intrigued by it.. and the cheapest deck around was about 12k dust!

Now that the nerfs came i decided to put some time into creating some mages decks, just some get to a rare result, the funniest deck of them all also happens to be the funniest of them all. i kept losing to control decks as shaman and warrior, and for that i added Raid the Sky Temple, a fine card for fatigue control and a great synergy with out Mana Cyclone  who makes it easy to complete even though we are going no duplicate, the Mountain Giant + Conjurer's Calling is still highly viable especially in this deck and last but not least Kalecgos who synergies with basically every combo. a stunning 62% through rank 9000-8000. 

I'm going to farm my last 70 mage wins for golden hero, with this deck, stay tuned if you wanna hear about that adventure!

The quest get completed in about 60% of the wins.

UPDATE

After playing the deck a couple hours i got to rank 6000, my last 10 games is 8-2, it seems as a little practice does great with this deck!

i haven't felt a need for anything really, Rng plays a huge role, but with skills wierdly enough rng comes!

Mulligan guide:

Druid - keep your quest

keep:  Questing Explorer, Mana Cyclone, Sorcerer's Apprentice, Magic Trick, Stargazer Luna, Mirror Image, Vulpera Scoundrel and Arcane Intellect

consider: Elemental Evocation, Ray of Frost, Mountain Giant, Zephrys the Great and Sandbinder

Hunter - keep quest

keep: Doomsayer, Mana Cyclone, Sorcerer's Apprentice, Magic Trick, Stargazer Luna, Mirror Image, Vulpera Scoundrel, Arcane Intellect, Zephrys the Great, Ray of Frost and Questing Explorer

consider: Elemental Evocation and Sandbinder

Mage - keep quest

keep: Questing Explorer, Mana Cyclone, Sorcerer's Apprentice, Magic Trick, Stargazer Luna, Mirror Image, Vulpera Scoundrel and Arcane Intellect

consider: Elemental Evocation, Sandbinder and Ray of Frost

Paladin - drop quest

keep: Doomsayer, Mana Cyclone, Sorcerer's Apprentice, Magic Trick, Stargazer Luna, Mirror Image, Vulpera Scoundrel, Arcane Intellect, Zephrys the Great, Ray of Frost, Frostbolt and Frost Nova

consider: Elemental Evocation, Sandbinder and Reno the Relicologist

Priest - keep quest 

keep: Doomsayer, Mana Cyclone, Sorcerer's Apprentice, Magic Trick, Stargazer Luna,Mirror Image, Vulpera Scoundrel, Arcane Intellect, Zephrys the Great, Ray of Frost and Questing Explorer

consider: Elemental Evocation, Sandbinder and Frostbolt

Rogue - drop quest

keep: Doomsayer, Mana Cyclone, Sorcerer's Apprentice, Magic Trick, Stargazer Luna, Mirror Image, Vulpera Scoundrel, Arcane Intellect, Zephrys the Great, ray of frost, Frostbolt and Frost Nova

consider: Elemental Evocation, Reno the Relicologist, Sandbinder and Zilliax

Shaman - drop quest

keep: Doomsayer, Mana Cyclone, Sorcerer's Apprentice, Magic Trick, Stargazer Luna, Mirror Image, Vulpera Scoundrel, Arcane Intellect, Zephrys the Great, Ray of Frost, Frostbolt and Frost Nova

consider: Elemental Evocation, sandbinder, Zilliax.

Warlock - drop quest

keep: Doomsayer, Mana Cyclone, Sorcerer's Apprentice, Magic Trick, Stargazer Luna, Mirror Image, Vulpera Scoundrel, Arcane Intellect, Zephrys the Great, Ray of Frost, Frostbolt and Frost Nova

consider: Elemental Evocation, Sandbinder and Zilliax

Warrior - keep quest

keep: Doomsayer, Mana Cyclone, sorcerer's apprentice, Magic Trick, Stargazer Luna, Mirror Image, Vulpera Scoundrel, Arcane Intellect,Zephrys the Great, Ray of Frost and Questing Explorer

consider: Elemental Evocation, Sandbinder