Reno
- Last updated Aug 30, 2019 (Saviors of Uldum)
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Wild
- 19 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Reno Mage
- Crafting Cost: 17060
- Dust Needed: Loading Collection
- Created: 8/30/2019 (Saviors of Uldum)
- ChosenOne
- Registered User
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Battle Tag:
ChosenOne
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Region:
US
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Total Deck Rating
130
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My take on a well rounded Reno Mage deck. The deck offers value, control, clear and survivability, and hence it can be heavily targeted by Mill decks.
Value Cards:
- Babbling Book, Shimmering Tempest, Forgotten Torch & Messenger Raven: straightforward 1 for 1 cards.
- Elise the Trailblazer & Sindragosa: late game value and the frozen champions can be turned into a Water Elemental for Frost Lich Jaina.
- Manic Soulcaster: Baleful Banker is definatly an option but I placed this for Mage flavour. Allows to shuffle back powerful legendaries or anything the opponent forces through a Dirty Rat.
Board Clears:
At any point of the game we have a clear through Volcanic Potion, Blizzard, Flamestrike, Reno the Relicologist or a crafted Kazakus potion.
Power Play:
- Zephrys the Great: probably the most fun and powerful tool in the deck (and why Highlander decks are back in fashion).
- Kazakus: flexible card that can craft a powerful win condition or survivability, for example polymorph Big Priest board.
- Inkmaster Solia: cast a 10-mana kazakus potion as soon as turn-7 if needed.
- Siamat: can help clear or take back the board to try and regain lost tempo.
Survivability:
Tech Cards:
- Dirty Rat: potential to break a game-winning combo piece like Archmage Antonidas in Exodia Mage.
- Skulking Geist: Druid's biggest nightmare, I think this is the most needed tech as better be safe than sorry against Armor/Jade Druid.
- Polymorph & Polymorph: Boar: great against any deathrattle deck, Big Priest or even RenoLock.
If you have any suggestions or feedback please let me know the in the comments below, thanks!
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