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Handlock Mechanization! (☢_☢ )

  • Last updated Jan 27, 2015 (GvG Launch)
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  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5620
  • Dust Needed: Loading Collection
  • Created: 12/5/2014 (GvG Prelaunch)
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Greeetings, my name is Bond, GamesBond. A seasoned (and exclusive!) Handlock player of recently acquired legendary status! I love and play Handlock for its sheer power and deep tactics.

1. The Goal:

This is a variation on Handlock that will attempt to counter the agressive format which is likely the new "Mech-Meta" when Goblins vs Gnomes is released, while also being even more effective against Midrange and Control decks. When the hype-dust settles, we look to our old favourites and make them better.

2. The Concept (Oh sweet tweaks!):

  •  Thirdly, we've switched out Soulfire for Darkbomb. The new mana cost of Soulfire makes the random card discard extra painful for Handlock players (even though we enjoy the occasional pain and torment!)
  • Four. A new addition has been made! We have replaced Ancient Watcher with Ogre Brute. A solid turn 3 play that can sometimes attack past taunts. He does not require activation by silence, and makes for a great Shadowflame target at 4 attack! (Thanks to Xaiur, a most wise Warlock!)


Have fun, and INFERNO!!

Please leave a comment and hit that  button! (It seems small yet it helps)


Recombobulator card writeup! (Pray to RNGesus!)

|5 mana target| Antique Healbot or damaged Sludge Belcher 

|4 mana target| Defender of Argus or damaged Twilight Drake

|12 mana target| Damaged Mountain Giant

|20 mana target| Damaged Molten Giant

|6 mana target| As per popular request, INFERNO!


Update, December 7th: Trump emailed me that he liked the idea :D

Then, in action !


Update, December 11th: LiquidSavjs getting a clutch Legend 6 win with a slightly conservative version of the deck !