Rank 5 - Legend Hand-Mech (56% win rate)
- Last updated Aug 18, 2019 (Saviors of Uldum)
- Edit
- |
Wild
- 23 Minions
- 6 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Handbuff Paladin
- Crafting Cost: 5340
- Dust Needed: Loading Collection
- Created: 8/18/2019 (Saviors of Uldum)
- miyke
- Registered User
-
- 5
- 29
- 37
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
7
This deck is very similar to the other hand-buff mech decks, with just a few changes. I used this deck to go from Rank 5 to Legend rank (for the first time for me).
I score from Rank 5 to Legend was 65 - 51 (so that's a 56% win rate).
The deck eats through secret mages (40% of players at rank 5 to legend) and has a 50+ % win rate vs other aggro. It really struggles vs control shaman and odd rogue - maybe you can get 20% win rate vs those decks with god draw.
Mulligan is pretty straight forward - hard mulligan for Crystology, Grimestreet Outfitter, Mechwarper and Galvanizer.
Only keep Smullger's Run if you have the coin.
You can keep Flying Machine if you can curve into it nicely.
The main strategy to defeat secret mages is to get one single massive minion on board - they don't have anything that can kill a massive minion unless they sacrifice their whole board and some burn.
Looks promising.
If you don't mind my asking, how did you reach legend from rank 5 going 65-51 (by my math that should only be 14 stars)
maybe the losses were bottom rank 5 and didnt affect star loss
Also depends on winstreaks etc.
I`m playing this deck without the secret eater thing and the rallying blade and some other cards. And with my list I am at 50-29 at rank 3, 63% wr.
It`s a strong list and well worth a try, superfunny.