STRONG QUEST Paladin - easy rank 5
- Last updated Aug 14, 2019 (Saviors of Uldum)
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Wild
- 23 Minions
- 7 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Reborn Paladin
- Crafting Cost: 8680
- Dust Needed: Loading Collection
- Created: 8/14/2019 (Saviors of Uldum)
- TheOtherJesus
- Registered User
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- 5
- 14
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Battle Tag:
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Total Deck Rating
7
My original Quest Paladin deck. It might look heavy on 4 drops, but it works. The Equality / Consecration combo is huge surprise and blow to all opposition. The double Cult Master may seem greedy, but you'll soon find that the card draw is king with this deck.
I had this deck up to a 71% win rate until I hit rank 6, now sitting at 62% at Rank 5 (5 stars). It's little higher actually as I won several games last night on my iPad, but in keeping honest, I'm just reporting what my deck tracker shows on my PC
With Mage, watch out for Polymorph, make sure you don't throw out your deathrattle minions before you can quest-copy one to play around it. Besides that, most Mages concede in the late game.
Shaman seems to be the worst match up unless we get an amazing, steady opening hand. Watch out carefully for Mind Control Tech. Shaman always seem to have these at the worst time.
This deck fairs quite well against Hunter, even matches, winning most of them. Just watch out in the early game and avoid giving opportunity for Hounds/Hyena - so play around Snake Trap... basically go face as much as possible until you for sure need to trade. Remember it might be better to take a hit than trigger Snake Trap until YOU are ready for it.
Currently 61% win rate at rank 3 three stars. Worst match up is still Quest Shaman. Second worst is Priest if they run plague, that 9 mana clear all spell. If it's inner fire priest, of course dig and save equality for the right time. Equality / Consecration combo continues to be the off meta unexpected clear that allows me to destroy opponents hopes and dreams.
Getting the quest done early is key. I continue to play a Micro Mummy on curve if I don't have another play. Yes, it's nice to save the micro mummy if you can, but if not, get the quest going. Copy micro when you can look for key opportunities with Cult Master to draw, even if it's just one or two cards, you'll want the Annoy and Zilliax close by to start the copying. Sometimes you can generate 3/4 Micro Mummy Magnets with Divine Shield and they buff each other, they become unstoppable.