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Make them Cry, Battlecy Shaman

  • Last updated Aug 7, 2019 (Saviors of Uldum)
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Wild

  • 26 Minions
  • 4 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Shudderwock Shaman
  • Crafting Cost: 10580
  • Dust Needed: Loading Collection
  • Created: 8/7/2019 (Saviors of Uldum)
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  • Battle Tag:

    Debatable#1963

  • Region:

    US

  • Total Deck Rating

    3100

View 894 other Decks by Elementalcore100
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Inspiration for the deck (with some changes) https://www.hearthpwn.com/decks/1290358-quest-bomb-shaman

Basic Guide: Keep early battlecry minions in order to finish the quest early (primarily things that generate Lackeys) and from there your build will get better and better cause your battlecries will start to trigger twice. It is also a control deck and has a lot of options (not as much as a full control deck but still several) for dealing with an opponents board.

Cards you can take out:

You can take out the Hex for another Walking Fountain if you want for extra lifesteal or maybe even a Witch's Brew, but that is up to you. The rest of the cards all fir in here very well and the Seaforium Bomber is specifically in here to mess with the Highlander decks so I would not recommend taking it out unless you don't find a need for it and think more efficient minions for your own deck would be better than slower down an opponents deck.

Mulligan: Basically like I said keep cheap battlecries and Hagatha's Scheme into most matchups and trust that you will draw the rest because your constant lackeys and battlecries will actually keep you alive for a while along with the Scheme t=if things get out of control early. You don't want to keep stuff that is too big but like a Twilight Drake as a good trading minion to stay alive for a while is usually a decent keep as well.

Gameplay: