Aggro Highlander Hunter - X Why Z
- Last updated Aug 4, 2019 (Saviors of Uldum)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Highlander Hunter
- Crafting Cost: 8640
- Dust Needed: Loading Collection
- Created: 8/5/2019 (Saviors of Uldum)
- MurlocHolmes_HS
- Senior Moderator
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- 141
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Battle Tag:
MurlocHolmes
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Region:
US
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Total Deck Rating
567
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How is this deck doing? I am using a mech heavy goblin bomb and magnetic package. I have had amazing success that way. (33-6 from rank 13 to rank 3).
Deck code?
How is this considered an aggro deck you have essentially no card draws and barely any synergy
you're trying to win before turn 10
That's not what aggro means
Do you genuinely think Desert Spear is better than Eaglehorn Bow? Or are you playing it because it's shiny and new. i admit it has beast synergy with your deck and you run no secrets, but in my experience of running both in my deck, i always want the bow over it to kill a minion with 3 health instead of leave a guy at 1
How come no zul'jin for recharge on the spells?
Tried it a couple times and it seems playable and fun! Any replacements for Shaw?
The deck loses a lot of tempo without Shaw, so I'd suggest Zul'jin as the replacement, in order to refresh the spells since the games will last longer and you'll need the survivability.