[SoU] Mecha'thun OTK (no Kangor's)
- Last updated Aug 7, 2019 (Saviors of Uldum)
- Edit
- |
Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 8260
- Dust Needed: Loading Collection
- Created: 8/3/2019 (Saviors of Uldum)
- BA5
- Registered User
-
- 1
- 27
- 68
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
122
Link:
BBCode:
Export to
Give the discounted Mecha'thun rush with Skaterbot and use Subdue on it after.
How do you discount mecha'thun by 3?
3? Needs to only discounted by 2. Opponent needs to have a minion on the board tho for the otk to work, but that is rarely a problem (they almost never expect a Mecha'thun OTK).
To clarify more. The Skaterbot also gets discounted.
0 mana skaterbot - of course!
Thanks
What do you mean by that?
Basicly you wanna stall till the end and then OTK. I played a similar list till they nerfed EQ.
You need to empty your hand, which would be difficult if there are a lot of high-cost cards or card draw left (3 cards left means you need to have mecha'thun, skaterbot, and subdue to perform the combo), so do you just try to empty your hand preemptively?
Yes. Crystology, Salhet's Pride and Countess Ashmore make sure you draw most pieces in time.
Time Out also prevents damage from fatigue!
I might swap some cards for some extra draw (Novice Engineer).
So first changes is prolly gonna be;
-1 Countess Ashmore, -1 Pharaoh's Blessing, +2 Novice Engineer.
For reference this is my old list.
I had the same idea, although discarding your hand to just have 3 cards may be hard to do especially for paladin. Do you have any ideas?