+3
Favorite this Deck

[SOU] Control quest big spell shaman

  • Last updated Aug 6, 2019 (Saviors of Uldum)
  • Edit
  • |

Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Shudderwock Shaman
  • Crafting Cost: 14160
  • Dust Needed: Loading Collection
  • Created: 7/31/2019 (Rise of the Mech)
View in Deck Builder
  • Battle Tag:

    N/A

  • Region:

    N/A

  • Total Deck Rating

    35

View 25 other Decks by user-5094964
BBCode:
Export to

Hi all!

I am trying to make a big spell control quest shaman. I will playtest it and see how it fares.

Basically I really like the King Phaoris card, and want to make it work in this deck. It synergizes well with the other big control spells that shaman has, namely earthquake and hagathas.

I included alot of the early game value and damage tools from other shaman quest decks, but try to make it more controlling. You have plague of murlocs and mc-tech do deal with giants, and your big board clears. You have vulpuera scoundrel to add more spells for phaoris. 

I opted not having questing explorer, because I think in most games, it's gonna be a dead 2/3 card in your hand that does nothing late game, which is very very bad. I like novice engineer better, because of consistency, and because it can draw you two cards(or more) later in the game.

You have jepetto to draw any of the big cost minions and make crazy swring turns. Like a 1 mana shudder, King Phaosis or hagatha.

This deck can outvalue control warrior, and it constantly threatens his control of the board, by getting minions on board or doing face damage directly, forcing the warrior to act and not be passive. 

Maybe the deck lacks abit of healing vs other burn shaman quests, you could maybe add +1 Witch's Brew instead of novice or some other card.