Marin Fatigue Warrior
- Last updated Dec 4, 2019 (Shaman Nerfs)
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Wild
- 13 Minions
- 14 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Control Warrior
- Crafting Cost: 9880
- Dust Needed: Loading Collection
- Created: 7/31/2019 (Rise of the Mech)
- Techwood
- Registered User
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- 5
- 11
- 20
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Battle Tag:
Techwood#21884
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Region:
EU
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Total Deck Rating
81
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Inspired by danehearth
yeah, you can remove revenge for geist. This deck requires a lot of skill and it's really hard to predict the dmh but from my experience you shuffle brawl and warpath every time against an aggro deck, lets say odd paly. Against control decks like renolock, you dump your brawls and only keep execute back. As for deciding at what time to shuffle the hand that is decided by the board state. If you think you are going to be dead soon then you need to start shuffling, if not then wait until you are out of cards. It not a tier 1 deck so, its really hard to win especially nowadays, but its decent
From your experience, what's the ideal DMH shuffle composition/timing for each matchup? (and which matchups can we afford to not bother going infinite?)
I've come to (vaguely) understand that we want smaller DMH shuffles and card draw tools for better consistency, but in practice, I haven't quite mastered the habit of sensing the best timing for playing DMH at all.
P.S. Which card is expendable enough to replace with Geist? My gut instinct says Revenge; what about you?