[SoU] Wild Quest C'thun
- Last updated Jul 27, 2019 (Rise of the Mech)
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Wild
- 15 Minions
- 14 Spells
- Deck Type: Theorycraft
- Deck Archetype: Shudderwock Shaman
- Crafting Cost: 12040
- Dust Needed: Loading Collection
- Created: 7/27/2019 (Rise of the Mech)
- clawz161
- Registered User
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- 4
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Battle Tag:
clawz161
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Region:
US
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Total Deck Rating
12
The old god is back and better than ever with Saviors of Uldum, this is a control style C'thun shaman deck for wild theorycraft. I do not play wild so i don't know how important things like devolve or plague of murlocs would be, but i hear a lot of complaining about big priest so i figured what the hell, there is no Doomcaller in this deck if your C'thun dies but you do have a grumble/dopplegangster/shudderwock play for a "2nd C'thun" and possibly even more. If you feel the need to tech in other cards, the first thing to go would probably be earthquake, or devolve. Since plague of murlocks is a better card against big priest and there's plenty of other aoe in the deck.
If you play this and have some feedback feel free to let me know! :)
You could probably tech a Fencing Coach for a more explosive C'thun turn.
i never thought about that, that's a pretty good idea