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BIG COMBO Priest (Legend)

  • Last updated Oct 21, 2019 (Shaman Nerfs)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Combo Priest
  • Crafting Cost: 5520
  • Dust Needed: Loading Collection
  • Created: 7/24/2019 (Rise of the Mech)
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  • Ladder Decks:

    13

  • Submitted By:

    Julez_Nobelman

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Thanks for you patience!

Hello everyone, lately I've been developing multiple priest decks, as I am creating a Youtube Series About Priest and it's future (because everyone claims they're dead due to recent nerfs and bad cards).

After Finding the perfect Resurrect priest, I decided to think out the box.

I played a couple of mage games, and here it is!

A VERY mage inspired deck, the idea is to make your hand big, get some valuable minions early, these make the opponent focus on them, rather than you.

Ultimately this leads to either our deck getting flooded with 0-cost Mountain Giant and Grave Horror because of Spirit of the Dead. or the easy double Divine Spirit +Topsy Turvy lethal!

after 15 games in legendary 3000-2200, the win rate is about 63%. and has shown to be good against Warriors, Mages,  and shaman... hunter can be hard but is durable.

UPVOTE LIST

+5=Short Mulligan guide

+10 = comprehensive class-specific mulligan guide

+15= Spotlight Video! and how to play it (ask questions so i know where you guys struggle)

 UPDATE 7/25/19

Short Mulligan Guide, so first of this is a combo deck, which means you should always keep combos in you start hand, such as Acolyte of Pain and Wild Pyromancer. DO NOT KEEP DOUBLE Divine Spirit. as this will leave you with a slow start, where you can easily be snowballed out by any slight aggressive class, often also Warrior.

ill list some good early combo pairs to Mulligan for.

Northshire Cleric + Extra Arms, this is ideal against any but rouge.

Wild Pyromancer + Acolyte of Pain, ideal in any matchup, as its both a defensive move and a move for draws (the indirect objective of the deck)

always keep Power Word: Shield if you have an early minion.

so the deal is to get Northshire Cleric, Wild Pyromancer and Acolyte of Pain. you will have to shuffle these cards occasionally, as they are highly reliant on their combo counterparts.

IF you draw all 3 in the start hand, keep them. drop Northshire Cleric 1 (even without Extra Arms or Power Word: Shield), and try if you can start snowballing from here.

Class Specific Mulligan Guide

NOTE: OBJECTIVE VARIES. If you draw 2 Divine Spirit and a Topsy Turvy, obviously the goal is to get a big minion on the board and kill the opponent

Druid - Objective survive

Northshire Cleric, Wild Pyromancer, Acolyte of Pain, Power Word: Shield, Extra Arms, Mass Dispel, Mass Hysteria.

Hunter - Objective Draw and/or survive (depends on archetype)

Northshire Cleric, Wild Pyromancer, acolyte of pain, Extra Arms, Mass Dispel, Circle of Healing, Spirit of the DeadZilliax

Mage - Objective Draw and Counterplay (Divine Spirit + Mountain Giant + Mass Hysteria=clear)

Ideal for snowballing if you have Wild Pyromancer

Wild Pyromancer Northshire Cleric, Circle of Healing, acolyte of pain, Extra Arms, Banana Buffoon, Twilight Drake and Mountain Giant

Paladin - Objective Draw and Counterplay

Northshire Cleric, Acolyte of pain,Wild Pyromancer, Extra Arms, Silence, Circle of Healing, Mass Dispel, spirit the of dead,Banana Buffoon, and Twilight Drake.

Priest - Objective Draw and Counterplay

Northshire Cleric, Wild Pyromancer, Extra Arms, Power Word: Shield,Spirit of the Dead, Silence, Circle of Healing, Mountain Giant and, Twilight Drake  (if you can get draws)

Rouge - Objective Draw and Counterplay

Never play Northshire Cleric tour 1.

acolyte of pain, Wild Pyromancer, Topsy Turvy, Northshire Cleric, Mass Hysteria, Banana Buffoon,Twilight Drake and Zilliax

Shaman - Objective Survive and Draw

Northshire Cleric, Extra Arms, Wild Pyromancer, Topsy Turvy, Mass Dispel, Mass Hysteria, Power Word: Shield, Banana Buffoon, and Zilliax

Warlock - Objective Survive and Draw

Northshire Cleric, Extra Arms, Wild Pyromancer, Acolyte of pain, Topsy Turvy, Power Word: Shield,Banana Buffoon, Mass Hysteria.

Warrior - Objective Draw

MUST SNOWBALL TO WIN (if they get hero tour 7)

Northshire Cleric, Extra ArmsPower Word: Shield, Acolyte of pain, Wild Pyromancer, Circle of Healing, Spirit of the Dead, Banana Buffoon, Twilight Drake, Mountain Giant

Have a good day!