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Starter Pack Mage

  • Last updated Jul 16, 2019 (Rise of the Mech)
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Wild

  • 14 Minions
  • 16 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Tempo Mage
  • Crafting Cost: 1360
  • Dust Needed: Loading Collection
  • Created: 7/10/2019 (Rise of the Mech)
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  • Battle Tag:

    kiwiinbacon#1419

  • Region:

    US

  • Total Deck Rating

    5504

View 91 other Decks by kiwiinbacon
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This deck Is a shell. As a new player, it is there to help you protect yourself from the big bad evil meta decks you can't afford yet. If you have something to fill the shell with, That's even better! while playing this deck, you'll earn daily gold and eventually be able to fill it with a ton of awesome cards that will make it much more powerful but in the meantime, This is a fantastic start. 

Once you have the dust for it, you can add any number of these fantastic cards: 
Mana Cyclone: for maximum card generation
Stargazer Luna: since most of your cards are cheap, might as well draw more!
Archmage Antonidas: getting fire balls for all those cheap spells, is a great deal.
Doomsayer for the early game, before you start putting down minions
Bloodmage Thalnos: a bit of damage, a bit of cards draw, what's better?
Khadgar: With all the units you'll be putting on board, might as well get more!

There are plenty more of course but i'm sure you get the point. If you need any recommendations or would like more ideas for replacements, let me know! 

I'll make a mulligan guide and add more card choices if ya'll are interested!