Mech Hunter
- Last updated Jun 3, 2019 (RoS Rogue Nerfs)
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Wild
- 28 Minions
- 2 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Mech Hunter
- Crafting Cost: 5560
- Dust Needed: Loading Collection
- Created: 6/3/2019 (RoS Rogue Nerfs)
- RegisKillbin
- Deck Architect
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- 7
- 46
- 42
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
3833
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Would it work with adding a Cairne Bloodhoof?
I don't know how to add that color thing
It would make the deck worse. If you want to go slower with bigger deathrattles you should probably look into decks that run Nine Lives and are more geared towards that playstyle.
Ok thank you for the feedback :D
I cannot copy deck code
Some replacement for Necromechanic ?
Is Boommaster Flark mandatory?
every mech hunter on HSreply is running Boommaster Flark. He's a late game win con so you can definitely win games without him. Although, he stands up to aggro, and late game. While I wouldn't say mandatory, your late game win chances go down significantly. If you want to play Mech Hunter; Boommaster Flark will be a card you want to craft if you don't have it.
I've had more success without Boommaster Flark than with, so I stopped running him. Currently Rank 4, so not incredible or anything, but with Flark I was struggling to get to 5. I found him too slow for me personally.
replacement for zilliax?
Zillax will win you games, there is no replacement for a divine shield magnetic lifesteal rush card. Only possible replacement could be any magnetic card.
I only have the 1 copy of necromechanic so running leeroy in the space, will let you guys know how it fairs. wish I had the 2 necro's though as they do look great in this deck. the amount of face damage from the bombs could be insane.
I was holding off crafting flark as could run the deck fine without him before, SN1P SN4P most likely makes Flark a lot more powerful though if you can combo it into the adds.
Seems like Bomb Hunter just got a heck-load stronger.
Great deck! I don't have Boomaster then I replaced it with Oblivitron.
No room for Leeroy Jenkins?
Replace Dire Wolf or Galvanizer is what i did
TBH both of those cards are really good. I replaced one necromechanic, simply because this is the card I'm missing. I will let you guys know how it fairs. I'm not sure how often you will get to make use of necro, so it might be a good contender. I think the wolf is great for putting damage on your bombs, and galvenizer makes everything cheaper.
Thing is the bomb hunter is already a pretty refined list, that only really had 2 flex spots, and those spots have SN1P SN4P and Flark in them currently.
It used to be that Flark was just "win more" but now with SN1P SN4P I think Flark will be much more deadly if you can combo them. For this galvenizer onto SN1P SN4P could be invaluable. Do you know If you can reduce to zero or is that only possible in Wild?
If it turns out that Necro is amazing, I will try and get a 2nd. I just didn't have enough to craft 2 of those and Flark. Done did all my dust on the deck, but I feel it's going to be really good. Already wad decent before so it will be nuts now.
ah right yeah, you could only reduce it to 1 in standard. unless there is a way of making a 3rd galvenizer, I don't think there is though beyond the microchip that gives you random mechs. it was be a total 1 in a million type deal though. hahaha.
why won't the copied code add the deck to my collection of decks??
Might be due to the new patch and hearthpwn's database are not matching.
hearthpwn is acting up for me as well. I just got the code from out of cards instead, worked fine.