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Secret Paladin = Fun and Profit (63% WR)

  • Last updated May 27, 2019 (RoS Rogue Nerfs)
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Wild

  • 13 Minions
  • 13 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Secret Paladin
  • Crafting Cost: 6500
  • Dust Needed: Loading Collection
  • Created: 5/27/2019 (RoS Rogue Nerfs)
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  • JTA
  • Registered User
    • 4
    • 13
    • 41
  • Battle Tag:

    #21977

  • Region:

    EU

  • Total Deck Rating

    16

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I have reached rank 5 with this deck which is very enjoyable and profitable at same with 63% winrate. After a lot of researching and testing(i have played 60 games) this is my final version of the deck but of course nothing is static in HS and i still have some new ideas that worth trying.

This is very fast deck which relies on secret and some weapon synergy. Your secrets buff your minions and protect them so you can develop a very sticky and buffed board. At the same time you are using cards like Bellringer Sentry and Subject 9 to draw our secrets as fast as possible and impove our drawing pool.

As you may have already noticed i do not include Masked Contender in this deck, in my opinion we have already enough secret draws and a 3 mana 2/4 is a little bit slow for this deck, instead i have a better candidate for that slot Bloodsail Raider. With 4 weapons this card most of the times will be 2 mana 5/3 or 6/3 which in my opinion is better than 3 mana 2/4 cast a random secret from the deck. 

Desperate Measures - it gives us a free random secret, buffs our 2 drops but not the Secretkeeper which is the key card of the deck. Overall i am not too excited about this card this is why i run only 1 copy. Tip - it can cast a secret you already are holding in your hand so sometimes you want to play it last.

Never Surrender! - this card alone has won me some games. It keeps alive our Secretkeeper  and our board. Opponents almost never play around this card and quite often spend removals without results. 

Secretkeeper - the absolute must of the deck. This is one of your winconditions, without this card the deck is unplayble. We have 8 cheap secrets to buff and same time protect her, there was never a better deck for this card to be in.

Mysterious Blade - 2 mana 3/2 and perfect weapon synergy. 5 stars next...

Sunreaver Spy - 2 mana 3/4, ok i will take that. 5 stars next...

Commander Rhyssa - 3 mana 4/3, nice aggro stats and a perfect effect. You will almost always get value from this card.

Dread Corsair - 0 or 1 mana 3/3 taunt, ok i will take that. 5 stars next...

Truesilver Champion - 4 mana 4/2 and perfect weapon synergy. 5 stars next...

Blessing of Wisdom - the biggest weakness of this deck is the card drawing. This deck is so fast that on turn 4-5 you will have no cards in the hand. With so many secrets to protect our board this card is a huge addition. Most of the times you will draw at least 2 cards for only 1 mana. Judging from my 60 games this card definitly deserves a place in the deck.

Sound the Bells! - one another weakness i have noticed is that you need some late support for your board if the game is not finished until turn 6-7. For that reason Silver Sword was added first and it performed very well. The only problem is the high cost of 8 mana. If you draw this early while you are pushing to finish the game until turn 6-7,  it is useless. Sound the Bells! on the other hand is more flexible and has a similar buff effect.  2 mana 1/2 is not the best but the freedom to destribute that stats with the echo ability make a huge impact , especially vs other aggro decks.