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The Giant Murloc

  • Last updated May 27, 2019 (RoS Rogue Nerfs)
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Wild

  • 26 Minions
  • 4 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Murloc Mage
  • Crafting Cost: 10380
  • Dust Needed: Loading Collection
  • Created: 5/27/2019 (RoS Rogue Nerfs)
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  • Flaz
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  • Total Deck Rating

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This deck is quite fun, I don't know if it's ideal for climbing but is fun for sure. The most important characteristic is flexibility. You can win either developing a board full of Murlocs or outvaluing the opponent with the notorius combo Conjurer's Calling + Mountain Giant + Khadgar.

Khadgar is also useful for developing board and boosting Murloc Tidecaller with Hench-Clan Hag and Murloc Tidehunter. So you can easily drop Sea Giant for 1 or 2 mana and Conjuring it.

Archmahe Arugal is not essential but comboing it with Book of Specters can help you in lowering the cost of Mountain Giant and increasing the hand value. It's an ideal replacemente for the shaman Underbelly Angler.

Book of Specters works fine with Mountain Giant and for refuel your hand of murlocs.

For mulligan and general strategies it depends of the opponent. For control decks like Warrior I prefer go for the Giants, versus Hunter and Priest I usually go for the Murlocs, but the strenght of this deck is its adaptibility.

If you want to try some different and advise me for improvements you're welcome!