Healadin
- Last updated May 27, 2019 (RoS Rogue Nerfs)
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Wild
- 13 Minions
- 13 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Paladin
- Crafting Cost: 15560
- Dust Needed: Loading Collection
- Created: 5/26/2019 (RoS Rogue Nerfs)
- Sadhu
- Registered User
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- 2
- 15
- 16
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
4
Introduction:
Hi all, I've been playing this Heal Paladin deck and it seems to be going good against the current meta.
Update: Removed Lightforged Blessing for Tirion Fordring
Mulligan:
Try to get High Priest Thekal in your opening hand to start you off on a good start. There are 2 Call to Adventure just in case to help with drawing Thekal however Crystalsmith Kangor is in the deck so it may affect the draw. If you playing against aggro Bloodclaw is a good pick up for the early kills.
Mana Curve:
You want to buff up your Zandalari Templar as fast as possible. Your next threat is Spirit of the Tiger coupled with all your big spells. The Glass Knight is a beast in this deck with all the heals you have. You also have a lot of draw in the deck with Flash of Light, Call to Adventure, Hammer of Wrath, Countess Ashmore and Lay on Hands.
Any recommendations and feedback would be great.
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