Rank 15 to Legend Wild Deck Priest Aggro Counter
- Last updated May 17, 2019 (Rise of Shadows)
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Wild
- 18 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Razakus
- Crafting Cost: 17320
- Dust Needed: Loading Collection
- Created: 5/17/2019 (Rise of Shadows)
- Kabo
- Registered User
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- 6
- 10
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Battle Tag:
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Region:
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Total Deck Rating
2
I hate big priest so I built this deck to counter the madness of aggro, OTK and big priests out there in wild.
Till rank 5 I tried a more greedy approach without all the deathrattle AOE and N'Zoth. From rank 5 with all the mech hunters, token paladins and pirate rogues out there I saw I needed a more "I will survive" approach. With all the card draw and aoe you can very well survive till Amara or Reno kicks in, and then wait for Raza + Anduin to finish the job.
Removing N'Zoth was big for the deck. Dead card against almost all archetypes: vs aggro is *another* dead card, and vs control is an unnecesary card draw which can lead to overdraw key cards (and almost always do!). If the matchup is long, you have Benedictus there. Psychic Scream plus Benedictus with your card draw against Big priest works wonders. N'Zoth crap!
Big priest is a very hard matchup that is lost from the beginning if a lucky Barnes + something auto-replicating appears (Y'Shaarj, Vargoth or Catrina). In other cases you have to be somehow lucky but it's doable, as long as you can Entomb either Vargoth (best target) or Catrina. Best scenario is Entomb one, Sheep the other with Kazakus. Then it's gg. The version with Malygos, Vargoth and Mind blast is instant lose in most cases. Fortunately only faced a couple in my climb.
Combo decks (mages, Mecha'thun classes) reserve the dirty rat plus Seance. With your strong card draw you may be able to remove key cards from them. Skulking geist amazing card against everything!! Throw it asap.
Very funny deck to play, very slow but you can feel the aggro desperation against all your aoe :). Have fun with it if you play it!
Also I didn't include ooze for weapon - breaking the weapon once will not save you I'm afraid. You need 3xheal and pray that his weapon doesn't get +10 by turn 6.
Btw amazing, really amazing card Madame Lazul. Almost always you get lots of information and a good draw from it. You don't have anything interesting at turn 3 anyway.
seems interesting
so , you got to legend with this deck?
is it doable?
Very late response, but yes, I did it with this deck from rank 15. You may have to adapt it to meta: be more greedy with your deathrattle cards and even include N'Zoth if you face mid range too often. This version was the last one from rank 5 to legend, since in those ranks the amount of aggro is by far the greatest (token paladins, hunters...)
The meta is more or less the same in wild, so this deck still works for ranks 1-5 You may need a more greedy approach in lower ranks, you face strange decks there :)