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Where's My Mana?

  • Last updated Apr 30, 2019 (Rise of Shadows)
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Wild

  • 11 Minions
  • 15 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Aggro Shaman
  • Crafting Cost: 4960
  • Dust Needed: Loading Collection
  • Created: 4/30/2019 (Rise of Shadows)
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  • Ibbinx
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Murloc shaman, which is said to be the best shaman deck available, always felt weak to me. There is no comeback possibility, no swing turns, nothing. If you lost your board or a big taunt went up, you lost the game. Enter, this deck, which I used to hit top 300 legend. It uses aggressive minions and overload synergies to win an early board and deal early damage, to close out the game with doomhammer and damage spells. This deck is still not complete, but I've brought it along far enough where I think it is worth sharing and discussing. Now, to explain the cards.

The Weapons: LikkimDoomhammerRockbiter Weapon
You might see the weapons in this deck and go "Woah there man, chill with the weapons. Rogue is super popular, which means weapon removal is also popular". This is a valid argument, but there are a couple of reasons this package is done anyway. First of all, rockbiter+doomhammer is INSANE. Secondly, likkim is insane. Thirdly, there's not enough weapon removal to deal with everything. If they remove your likkim, your doomhammer has a much better chance.

The Little Boys: Argent SquireSludge SlurperVoltaic Burst
The key to any aggro deck is an early game board. These cards are the ones you play your first 2 turns. There's actually a high learning curve in figuring out how to play these first turns, because the overload makes it more complicated.

The Big Boys: Unbound ElementalThunderhead
These cards are your payoff for the overload synergies, excluding Likkim. They snowball the game into a win. Unbound is the mvp in control matchups, while Thunderhead destroys aggro mirrors. With my limited sample size, both of these cards spike the winrate of the deck by about 5%.

The Spells: Spirit of the Frog, Electra Stormsurge, Zap!, Earth Shock, Lightning Bolt, Voltaic Burst, Earthen Might, Rockbiter Weapon, Feral Spirit, Lava Burst
This is the package that turns this deck from a meme into a real thing. Similar to Divine Favor, Spirit of the Frog is a card that allows you to keep the pressure on, and it doesn't even suck in the aggro mirror. It tutors your damage that goes over the top, and can enable huge swing turns.

There are a couple of bad cards in here, such as Earth Shock and Argent Squire, which are played because I can't figure out what to put in it's spot. I've tried Bloodlust, Swampqueen Hagatha, Al'Akir the Windlord, etc. Nothing seems to work, and they always are the lowest winrate cards. Similar to my old Paladin Aggro Deck, I feel like I'm on the verge of something really good, but I can't figure out how to make it work.

I'm not gonna do the whole "If we can get to 10 likes, I would be REALLY happy" thing, but I am gonna ask for some feedback. I like to think that I'm a good player (was chilling at 200 legend with tempo rogue when I was trying really hard), but I don't know how to make a deck that well. If this deck gets traction, I'll go ahead and make a more in depth guide as to how it plays.