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Biomech Hunter.

  • Last updated May 1, 2019 (Rise of Shadows)
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Wild

  • 17 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Hunter
  • Crafting Cost: 5360
  • Dust Needed: Loading Collection
  • Created: 4/26/2019 (Rise of Shadows)
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  • Battle Tag:

    "Nurgs"

  • Region:

    EU

  • Total Deck Rating

    385

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 I got this deck from Heeljin. I was making my own hybrid of mech hunter and vul'jin/token hunter when I came across this. It wouldn't let me select him in the pro player bit, so giving props here. 

At the moment there is no need for me to change the deck, as it's a beautiful masterpiece, but the idea was to use his as a base and build upon it. 

It plays like a control/mid range hybrid, and it's extremely strong against a lot of decks at the moment. 

I missed the whole dire frenzy + Scalehide thing as I wasn't playing at the time, but right now it seems to be really good. 

I wanted a way to include some of the mech synergy with zul'jin, but originally I was going more of the bomb route. I think this works much better. 

Once I've had a chance to play with it and learn it properly I plan to use it to help me build more hunter decks in the future. 

EDIT: took out one ooze to try out vargoth as he's insanely powerful for double casting frenzy and nine lives. 

The idea is from the more death rattle focussed decks that sometimes run him. I don't know if it will work as well here as we have the poison missile launcher thing going on, but I reckon it will be no problem as you're not going to play poison missile launcher with board advantage anyway. 

I'll be uploading my Death rattle deck later. Still missing a couple of cards, but I reckon I can make a decent enough version for now.