[Legend] Control/handlock
- Last updated May 2, 2019 (Rise of Shadows)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Handlock
- Crafting Cost: 9880
- Dust Needed: Loading Collection
- Created: 4/25/2019 (Rise of Shadows)

- NothingGuy
- Registered User
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Battle Tag:
NothingGuy#2282
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Region:
EU
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Total Deck Rating
30
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Reached leegnd for my second time with this list today, has been performing pretty well in rank 3-1. The healing works great against aggro decks with multiple clears. Nether beats mage, and jaraxxus plus rafaam beats most control decks. Hunter is the most difficult matchup.
Always keep twilight drake.
Keep coil, hellfire, sunfury against aggro.
Keep giant/faceless rager against control.
Always keep ooze against rogue.
Great deck, and very fun to play !
cards to replace arch villain rafaam?
Depends on what you're facing, elysiana, faceless rager and spellbreaker are good options.
Replacements for Rafaam? I just don't like his effect
Archivist Elysiana
Imo, Elysiana performs way better in this particular deck than Rafaam. Sometimes ctrl warri can resist the 6/6 infernals for too long and you run into fatique. Both cards free you from bombs likewise.
I dont agree with you. This deck is about control but also about pressure. If u gonna wait for Archivist Elysiana then u lost ur tempo completly. Also, bombs can kill u by the time u havce just a few cards in ur deck so u can play Elysiana.
How to deal with aggro using this deck? To me it seems like it has no answer to Zoolock or Murlock Shaman in early game. Hellfire on turn 4 (or 3 + coin) is way too slow. Doomsayer isn't very good either, because aggro can deal with it quite easly (except maybe when you drop it exactly on turn 2, yet Toxfin is still a thing...).
Also I don't think it's good vs control decks (since Handlock is rather midrange beatdown aggro style archetype) and looses especially to Control Warrior with his infinite value (due to Dr. Boom, Mad Genius hero power, Omega Devastator and rush aura, he can clear your therats turn after turn for very long time, also stacking tons of armor).
I have doubts, because I was toying around the same idea, and my homebrewed handlock was pretty similar, yet it failed miserably due to reasons mentioned above.
Might be also too slow vs Tempo Rogue aggression, but that's just an assumption, because I've never tested it against Rogue.
Rogue is one of the best matchups for this deck. Without Sap, removing giants and drakes loses them so much tempo.
Drakes, giants and hellfire + sunfury is key cards against aggro. The whole point of beating control is including jaraxxus and raffaam. I faced almost entirely token druid, rogue and warrior in rank 3-1 and consistenly beat warrior if i drew jaraxxus rafaam early enough.
Also don't underestimate swings with sunreaver warmage. Most rogues and zoolock try to race you. Most aggro decks i face tried to close the game quickly, but the healing countered that nicely.
But how? You can play Hellfire on 4 (or 3 + Coin), Sunfury + Drake on 5 (or 4 if you've coined Drake on 3) and Sunfury + Giant on 5, which is often way too slow to stop super aggro decks like Zoolock or Murloc Shaman. Against Token Druid it's fine I guess, because Druid needs more time to build and buff his board. And my experience vs Tempo Rogue is rather poor, since he can deal tons of dame from hand and often uses Sap to get rid of my taunt and then hit my face. It's very hard to stabilize game nowadays as a Worlock, since there are no good healing cards or swing cards (like Spellstone or Gul'Dan) available.
To be honest i haven't faced zoo in 2 weeks now. Murloc shaman can beat you with good draws yes, but helffire and sunreaver archmage are strong removal tools against them. If you are able to clear the underbelly's you can often run them out of cards with aoe's and big bodies.
This deck has 10 healing cards in it. You can stabilize lol.
Awesome deck! I've been wanting to play Handlock this season but just couldn't make it work.
Between Godfrey and Zilliax, which is more impactful? I can only craft one for now.
Zilliax is a lot more versatile and also used in almost every deck. Kind of a must have legendary right now. On the other hand Lord Godfrey is really powerful in this deck and had saved me a lot of times
Yeah just craft zilliax. Too good to pass.
Always, ALWAYS craft the Neutral class card. You can use it in multiple decks and classes. That principle aside, Zilliax is one of the few life gain cards in the deck.
This deck is crazy fun like seriously wtf is that