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Wild Odd Rogue 25-4 Rank 12 to 5

  • Last updated Apr 23, 2019 (Rise of Shadows)
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Wild

  • 28 Minions
  • 2 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Odd Rogue
  • Crafting Cost: 8520
  • Dust Needed: Loading Collection
  • Created: 4/23/2019 (Rise of Shadows)
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  • Total Deck Rating

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First post under the new login setup (so lost my account I guess?). I wanted to share a deck I did well with. Nothing new, just an odd rogue that had some tweaks on the way, but here's the final decklist. Started the run at rank 12, three days into the RoS expansion. I mostly play  on mobile so don't have stat tracker, but did the math on the stats.

Only four losses:
-Control Warlock (lost at rank 6,  5 stars rip)
-Control Shaman (beat the same player the next game)
-Big priest x2 (depends on what they get with Barnes, won the match-ups if not Obsidian Statue or LK)

Strategy:
-Mulligan for one drops (duh), but not aggressively as you may draw Patches the Pirate. Usually keep one three drop to minimize the chances of this. Toss back Deadly poison unless you're against Mage or Paladin for value trades into higher health minions.
-Almost always save both charges of weapon on early turns rather than hitting face.
-Clear the board 90% of the time, until turn 6 or so. Can go face sooner if you know what the threats are from the decks. I closed out several games on turn 5.