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[Legend] Taunt Druid 65% Winrate

  • Last updated May 1, 2019 (Rise of Shadows)
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Wild

  • 14 Minions
  • 16 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Taunt Druid
  • Crafting Cost: 10140
  • Dust Needed: Loading Collection
  • Created: 4/17/2019 (Rise of Shadows)
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  • Tournament Decks:

    62

  • Ladder Decks:

    446

  • Submitted By:

    FunkyMonk77

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 Say goodbye to all those annoying Token Druids and Control Warriors!

This deck is still very much in the early stages of development and you can expect future updates to be made accordingly. So far the deck has made the ladder climb much easier and I've seen other streamers have success with it as well. 

Feel welcomed to follow me on Twitch for more crazy and goofy decks:

https://www.twitch.tv/funkymonk27

Enjoy this short video of me walking through some tips on how to play the deck properly and some gameplay as well!

Swapped out the Countess Ashmore for a Ferocious Howl because often I found it as a "dead card" in hand and the armor from Howl helps play late game cards with more ease. 

If you still find yourself struggling against early aggression then consider cutting Alexstrasza and one Juicy Psychmelon for two copies of Mind Control Tech.

*4/18 Update* More people are starting to tech Silence based cards to counter the value of this deck and others. If the matchup is slow, consider waiting to play Lucentbark until you have both Flobbidinous Floop and Faceless Manipulator in hand to follow up the turn after. 

*5/1 Update* I've found that in most matchups against Control Warrior, 5 copies of Lucentbark is the ideal amount of minion pressure. Usually I use the Flobbidinous Floop as a copy of Ancient of Lore to provide the 5 extra ticks of healing and allow me to generate another wave of taunts late game.